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The Great Pumpkiru Returns!


Greetings, creators!

Those mischievous ghosts are at it again and have stolen all of the Great Pumpkiru's candy!
Now the time has come for YOU to help him reclaim his delicious candies and fight off the ghastly hordes!

Explore the haunted grounds by your lonesome to stockpile all the candy, or join up with brave friends and turn those wicked hordes of ghosts into treats. In return, the Great Pumpkiru has a few treats up its sleeve... There are frighteningly cool new costumes to earn and haunt the worlds with. You can show off love for your favorite creature with a devious creature mask or fly into the night with a steampunk glider look (stylishly spooky idea: do both!).
There is also a chance to collect all of the Haunted Nights recipes from previous years and conjure up your own tricks!

New Features and Content:
  • The return of the Great Pumpkiru!
    • Hunt ghosts at night and collect candy and idols
    • Place idols and complete events for more candy and higher-level idols
    • Search for the Great Pumpkiru and trade candy for seasonal recipes, items, and costumes!
    • The Great Pumpkin has new wares for trade!
      • Leafi Head Mask
      • Pigsy Head Mask
      • Chizzard Head Mask
      • Steampunk Skin for Pro Glider
      • Pumpkin Skin for Pro Flashlight
      • Ghostly Skin for Pro Flashlight
      • Green Goo Cauldron
      • Purple Goo Cauldron
      • Orange Goo Cauldron


  • New Destroyer cosmetic costume!
Improvements:
  • Sulfur icon more accurately represents the block
  • Ghost mobs now tame-able
  • Ghost mobs now spawnable from monster spawner
  • Pro purchase screen updated with new character models
  • /hud now hides buff countdown indicators


Bugfixes:
  • Service improvements to automatically clean up worlds that get in a stuck state
  • Fixed promo code redemption panel scrolling improperly
  • Fixed air animation resettling during jumping/floating
  • Fixed liquid flood fill in blueprints


R57 Pumpkiru Candy Campaign Returns!

[Closed] Official Contest – Creativerse Fan Art

Hello there, Creators!

Welcome to the Official Creativerse Fan Art Contest! We have seen some truly amazing Creativerse artwork from the community over the years and are excited for this chance to spotlight all of the talented and creative Creators out there.

The Challenge
Wow us with your insanely talented Creativerse fan art in whichever medium feels best.

How?
Pick your medium of choice and make some magic happen. Whether it is charcoal, oil, photoshop, ink, markers, fabric, yarn, tattoo, mud…express yourself! Be creative!

Duration
Contest begins October 4, 2018 and will end November 2, 2018 at 11:59 AM Central Standard Time (That’s on a Friday for you calendar keeping folks).


Prizes
  • GRAND PRIZE (5) – Five creators will receive the following...
    • $50 Steam gift card
    • Trophy gauntlet costume of your choosing: bronze, silver, gold
    • 3,000 coins


  • RUNNER UP (10) – Ten creators will receive…
    • Trophy gauntlet costume of your choosing: bronze, silver, gold
    • 2,000 coins


How to Enter

1 – Steam: upload up to THREE (3) images of your submission and reply to this post with the links. We like seeing awesome creations on our Steam Artwork Hub, but imgur or similar image hosting sites are fine, too.
2 – Twitter or Instagram: upload up to THREE (3) photos/copies of your submission with your Creativerse username and the hashtag #creativersecontest.

How do I win?

We will choose a variety of winners, from any medium, who blow us out of the water. Whether you are spotlighting extreme creativity, skill, or just a lot of heart, the main goal of this contest is creative expression. Sharing art is brave and epic, so color us dazzled! Awe us with your wonderful ink skills, terrify us with a Leafi robot sculpture (look out, Alexa), or delight us with a lumite castle cake.
Creativity is the only key! And remember, the ultimate winner is all of us because we get to share and enjoy all of the heart and talent out there.

I can’t art
Fan art contest not your jam? No worries! Rumor has it there is a good ol’ Creativerse building contest coming up, so stay tuned…

Rules & Restrictions
  • The Deadline for submitting your amazing art is Friday, November 2, 2018: 11:59 AM CST.
  • All artwork and photography of artwork should be submitted in PNG or JPG form.
  • Entries are still eligible if they have been created prior to the start of this contest.
  • Screenshots from Creativerse are not eligible – entries must be created outside the game, whether physically (e.g. painting, quilting, sculpture) or digitally (e.g. photoshop/wacom drawing).
  • The content of your submission must be your own creation.
  • Limit one art entry per person.

30+ New Slabs, Slopes, Stairs, and More!

Hello Creators!

The Big Update has a little brother: The Medium Update, and his pockets are lined with some nice improvements and a few extras.

Costumes are now visible and equipped from the main menu, enabling you to adjust and preview your character customization and costume settings in-game, side by side.

We have also added more craftable recipes, including new snow block processor shapes and a totally new block-imprinted bedrock wall! As the Battle of the Blocks winner, lumite wall also gets additions in the form of dark, light, and plain slabs, slopes, stairs, corners, ROUNDED SLOPES, and columns!

Community participation drives us to keep improving the ever-growing world of Creativerse and we appreciate your feedback, creativity, and continued enthusiasm! The full patch notes are below.

New Features and Content:
  • New Snow block processor shapes
    • Snow Slab
    • Snow Column
    • Snow Slope
    • Snow Rounded Slope
    • Snow Stairs Inner & Outer Corners
    • Snow Slope Inner & Outer Corners


  • New Lumite Wall block processor shapes
    • Lumite Wall was the winner of the Battle of the Block Sets community choice competition. Congrats #TeamLumite!
    • Dark, Light, and Regular Lumite Wall Slab
    • Dark, Light, and Regular Lumite Wall Column
    • Dark, Light, and Regular Lumite Wall Slope
    • Dark, Light, and Regular Lumite Wall Stairs Inner & Outer Corners
    • Dark, Light, and Regular Lumite Wall Slope Inner & Outer Corners


  • New craftable recipes!
    • Snow Stairs
    • Dark, Light, and Regular Lumite Wall Stairs
    • Imprinted Bedrock Wall
    • Pulling Snow Capped Elderwood Leaves now gives you that block instead of the basic leaves
      • Try throwing a freeze bomb or snowcubes at Elderwood Leaves!
    • Added first-person roll & gauntlet smash functionality (with weapon equipped only)
    • Added roll animations to gliding - just for fun!
Improvements:
  • Unified costume & customization interfaces
    • You can preview your character customizations and equipped costumes at the same time!
    • Costumes can now be equipped on the main menu
    • Character customization settings can now be adjusted in game
  • The incredible power of your gauntlet smash now transforms some blocks!
    • Some transformations require stronger mining cells to be equipped
    • Only works where you have builder permissions (claim or world)
  • Savannah grass now regrows on exposed rocky dirt
  • Snowcubes now a craftable recipe rather than processed
  • Sinew can be processed into twine. Ew.
  • Rebalanced blueprint kit prices (prices slightly reduced overall)
  • Improved icon art for several codex Help entries
  • UI tweak to change location of quickbar action text
Bugfixes:
  • Fix for lumite pulling speed getting overridden with a slower speed for surface blocks
  • Fix for accidentally too-dark nighttime in 1st person mode
  • Additional performance fixes
    • Reduced hitching caused by mobs spawning in to the world
R56 The Medium Update

The Big Update is here!



Greetings, Creators!

The day has finally arrived — the Big Update is here! We know you’ve been waiting a while, but these new features and improvements are sizzling! Drum roll, please.

We are excited for you to meet our new, improved, and super customizable character models. We hope these new avatars will match the distinct character of the worlds you’ve worked so hard to create.

And let’s talk about combat. With the new 3rd person combat mode, you’ll have a front row seat to a variety of expanded and polished fighting abilities. Whether you are gauntlet-smashing a swarm of night pigsies to smithereens or dodging Miru’s flash attack with a well-timed roll, you’ll be ready for action.

THANK YOU for your continued support while we got this major update ready for you to enjoy. Your continuous creativity, enthusiasm, and feedback is what makes our community so great.

Play on!
-The Creativerse Team


New Features and Content:
  • New & improved player character models!
    • Overhaul and improvements for all character models
    • Extensive animation polish, including facial movement
  • More customization options
    • The appearance of your in-game character is no longer tied to equipped armor. This means you have freedom to wear whatever you want without having to look like every other player because you want the gear with the best stats. Visuals and item stats are independent so there is no constraint.
    • Five new costume sets inspired by the classic armor are now available — these five costumes are being given away free in the store for current players!
      • Check in anytime in the next two weeks and you can get them immediately.
      • You can mix and max pieces from different sets or use other costume pieces in the game.
      • Future players will be able to purchase these costumes in the store with coins, including the free coins that we provide at the start of the game.
      • The five new costumes are:
        • Fury Warrior Costume
        • Electro Cycle Costume
        • Metal Mk I Costume
        • First Fantasy Costume
        • Master Creator Costume
  • Improved combat!
    • New 3rd-person combat camera!
      • Equip your weapon to switch to a third-person perspective.
        • 3rd-person combat is enabled by default but can be toggled on the Settings menu.
      • You can see everything around you and land your swords with impressive accuracy!
    • New roll move
      • Roll by pressing the left-side alt or ctrl button and any directional key. Usable in 3rd-person combat mode.
        • Note: The "mouse unbind" hotkey is moved to right-side alt button
        • There’s an optional advanced setting for double-tapping any direction to roll
        • You have two roll charges that replenish over time.
          • The roll icons to the right of your quickbar on the HUD reflect how many rolls you currently have available
    • New AOE Gauntlet Smash attack
      • Use your gauntlet smash attack by pressing the middle mouse button (default). Usable in 3rd-person combat mode.
      • Deal incredible damage to creatures and players around you! BAM!
        • Gauntlet smash damage scales with your weapon’s power
      • Use Gauntlet Smash any time you have 75% or more stamina.
        All your remaining stamina will be consumed for this impressive attack.
  • Improved Stamina Regeneration
    • Stamina regeneration now percentage-based, based on your maximum stamina, so players with tons of stamina will recover it just as fast as players without stamina bonuses.
  • Improved combat targeting
    • Combat targeting is much more accurate and intuitive
      • Using a cone-based targeting system, with an optional aim-assist feature.
    • Creatures glow red when targeted in melee range.
  • Improved player and creature animations
    • A wide range of player animation improvements and polish
    • New player and creature death, bomb throwing, swimming, and sprint attack animations
  • New intro cinematic when creating a world!
  • New Help feature
    • Visit the Help tab in the codex for descriptions of game items and systems.
  • More QB! QB now welcomes you back to the game and generally shows love for you.
  • Goo blocks can now be processed into globs of goo (try processing orange or purple goo blocks…


Improvements
Major storage boosts!
  • Maximum item stack size increased from 300 to 999
  • Wood Bookshelf (formerly 3 slots) and Wood Chest (formerly 24 slots) are both increased to 25 slots!
  • Stone Chest (formerly 28 slots) increased to 35 slots!
  • Blue Gift Box, Green Gift Box, Red Gift Box, Heart Shaped Box, Industrial Locker, Medieval Chest, and Hidden Temple Chest (formerly 32 slots), Pumpkin Chest, Royal Pumpkin Chest, and Arctek Chest (formerly 36 slots) increased to 45 slots!
  • Grand Arctek Chest and Pumpkiru's King Chest (formerly 40 slots) increased to 60 slots!
  • Minor consistency changes and small improvements to the crafting recipes for some storage containers
    • Any existing chests will not be updated unless re-placed
Gauntlet pull speed improvements
  • Most surface-level blocks pull faster regardless of equipped mining cell
  • Lower-tier mining cells (base, stone, obsidian) pull a little faster overall
    • This change is for newer players to make pulling speed feel crisper and more responsive. Higher-tier mining cells are unchanged.
Crouch more aptly renamed to “Safe Walk”
Added Codex keybinding option
Claim pricing rebalanced
  • Individual claim prices reduced by up to 50%.
  • Players can acquire four additional claims per world with in-game resources.
  • Max claims per player in a world increased from 24 to 40.
Crafting station animations are a bit more responsive
Most items can now be placed underwater without a visible “air box” around them
  • We are looking into some weird visuals when placing on top-level water, but this change allows for a much better underwater building experience
Audio improvements for weapon swings and improved positional sound effects for other players


Bugfixes
  • Performance fixes to reduce frame hitching and stuttering
  • Fire spread performance optimizations
    • Burns out twice as fast now and only shows a glow from farther away
  • Networking fix to improve connections, particularly for players on EU and Asia servers
  • Fixed some bad default configuration values for new users to fix reported issues
  • Fixed cases where items end up in incorrect quickbar slots
  • Quest rewards can now be fully claimed even with full inventory
  • Fixed only being able to take one photo ever for adventure checkpoints
  • Newly-placed adventure checkpoints should no longer show debug text
  • Fixed sign text not displaying properly (z-fighting) on signs in some cases
  • Unlearned seasonal crafting recipes now properly removed from the crafting menu outside of seasonal events
  • Minor quest text and objective fixes
  • Minor block description text and categorization fixes
Creativerse R55 - The Big Update

Questing with QB



Greetings Creators,

The patch notes for the new “Questing with QB” update are below, but we wanted to take this chance to say hello and let you know that the team is hard at work on features and fun for Creativerse.

We have content and improvements planned out that we will deliver over the next few months and even years. We are planning ahead for features and upgrades, both small and large.

We’ll be talking more about our plans later in May, but I will say that our long-term plans are robust, and that we are very excited to keep working on Creativerse serving you as players.

To be fair to new players, we’re going to start calling Creativerse a “live open beta” until we’re finished adding all the new stuff we have planned. This label won’t change anything about your play experience or how we add content the game; it’s simply a way to convey to our newest players how much new stuff is still coming along the pipeline and that the game is far from finished.

We hope you enjoy the new Codex feature, including our first batch of quests for Creativerse and first set of badges. And we hope you enjoy meeting QB. It’s the start of a long and beautiful friendship and you should expect to see more of QB in the future.

We also hope you enjoy the new Finite Gauntlet costume from the store. We appreciate everyone who picks up this item, as it helps us pay our hard-working developers so they can afford more keyboards, rainbow sherbet, and movie tickets.

And finally, we want to thank our “MVP” sneak preview players and anyone who sends us feedback on the game. We track all your feedback and constantly reference it to help us make the best possible decisions for Creativerse.

We think you’re going to love the big and small updates we have planned for Creativerse over the next few months and years, and we’re so excited to bring them to you.

With much love,

The Creativerse Team

New Features and Content
  • Introducing QB!
    • QB is so excited to be your new mentor, advisor, and very best Creati-friend.
    • There’s more QB fun to come, but for now QB will be your guide to the...
  • New questing and badges system!
    • Complete quests in the new Codex to earn loot and unlock badges.
      • Quest progress is tracked across worlds; complete your quests in any world you like!
      • Quests do not progress on adventures.
    • Badges grant permanent upgrades to your character, like critical melee hits and auto-healing.
      • You can select one of your unlocked badges on the inventory screen to proudly display it in the world.
    • New players will now earn their free coins by completing quests. The number has been raised from 300 to 350 total.
      • As a little bonus, current players can also earn those 350 coins by questing, too. Thanks, QB!
  • You voted. We added eight new variants for the “Block Madness” tournament champion: Asphalt!
    • Slab, Slope, Slope Corners (Outer and Inner), Stairs, Stair Corners (Outer and Inner), Column
    • We loved this community event so much that we’re planning to run it again later this year.
  • New free recipe: Stone Lattice Window
  • New login reward: Quick™ Potion!
  • New Playful Blueprint: Cozy Cottage
  • Marvelous new costume: The Finite Gauntlet
Bugfixes
  • Fixed the busted “no gliders” setting for adventures
  • Added some missing characters to the Creativerse font used on signs and loading screens, and made the '' characters face the correct way.
  • Fix for the weapon tutorial firing at inappropriate times
  • Fixed cornerstones not being granted with blueprint kit purchases
  • Minor fix to make Tab key more responsive and consistent in menus
  • Fix for arc signs using icons or non-default fonts always appearing “on” when first loaded
  • “Slanted Straw Roof” corners now properly named “Thatched Roof” corners
Creativerse R54 - Questing with QB

Bugfixes
  • Several nonfunctional badge perks should now work beautifully
  • Fix for adventures not properly completing
  • Fix for the first "touchstone" quest not auto-accepting & tracking for new players
  • Replaced stub codex tab icons with stunningly beautiful real ones
  • Added a keybinding option for the codex
  • Fix for excavators sometimes creating visual “holes” in the world
  • Partial fix for framerate hitching
Creativerse R54.5