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You aren't finishing your Battlefield 6 Conquest matches fast enough, so EA have made them shorter

Update 17th October: In a beautiful demonstration of the to-and-fro rhythms of Conquest, EA have now rolled back the spawn ticket changes after a negative response from players. Eurogamer has a slightly longer account.


Original story continues below:


Too many Battlefield 6 rounds of Conquest have been ending in a dissatisfying time-out, Uncle EA have found, with rival teams failing to completely devour each other's supply of spawning tickets. We've all known engagements like that - tit-for-tat exchanges between mostly AFK recon players. Irresolutions that might yawn forever were it not for everybody's real enemy, the clock.


The gutsy response would have been to retitle Conquest "Bathos", or "War on Terror" if they wanted to sadden George Bush, or "Waiting for Bravo" if they wanted to amuse the Beckett fans, or "Deadlock" if they wanted to tweak Valve's whiskers. Instead, EA have taken the coward's way out and chopped the allowance of tickets on a per map basis.

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