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Idosra Version 1.1.6 Brings a Special Surprise

[p][/p][h3]Season's Greetings from the Flying Wiener Dog Studio! Idosra Version 1.1.6 is now available and comes with a special surprise. Idosra brings back another staple of DOS-era gaming: The holiday special![/h3][p]The special, "Holiday Gauntlet", is a short episode that is available to both players of the free demo version and the full commercial version. In the demo, this episode can be selected from the pre-loader screen. If you have purchased the full version of the game, you also have the special episode as a mod. Check the "mods" option from the pre-loader screen.[/p][p]Can you clear the gauntlet in under 5 minutes? Step quickly, but carefully! This episode should be a good challenge for those who have completed all of the demo areas, or Chapter 1 in the full game.[/p][p]In addition to the new episode, there are a number of bug fixes and updates in response to feedback left in the Community Hub. As usual, the full changelog follows:[/p][h2]Changelog[/h2][h3]User Interface Updates[/h3]
  • [p]After the first level, hint stars must now be manually triggered. Note: This update will pave the way for additional hints to be added in Chapters 2 and 3.[/p]
[h3]Assets[/h3]
  • [p]Added autumn tree set.[/p]
[h3]Gameplay[/h3]
  • [p]Fixed a timing bug in Flying Kick that would cause the kick to not initiate on the last frame of jump. (Credit: Antiquity)[/p]
  • [p]Fixed a related bug that would allow transition from Flying Kick to Falling when the kick button is still held down.[/p]
  • [p]Fixed an oversight in Flying Kick that prevented hitbox collisions from checking after the last animation frame begins.[/p]
[h3]Engine[/h3]
  • [p]Fixed a bug that would allow the Wall Walker to cross through platforms. (Credit: Moe Anthropomorphism)[/p]
[h3]Features[/h3]
  • [p](Demo) Added "Holiday Gauntlet" as an alternative mode.[/p]
  • [p](Main) Added "Holiday Gauntlet" a mod.[/p]
[h3]Balance and Level Design[/h3]
  • [p]Moved Librarianship 2 skill book to an earlier location in Chapter 2.[/p]
  • [p]Moved the Cartography skill book an earlier location in Chapter 3.[/p]
  • [p]Moved Looting 5 skill book to the location where Cartography was.[/p]
  • [p]Moved Librarianship 3 skill book to an earlier location in Chapter 3.[/p]
  • [p]Toned down the strength of the Wall Walker's "rubber band AI" from 2.5x speed to 1.8x speed.[/p]
  • [p]Increased the Wall Walker's "rubber band AI" trigger distance from 256px to 320px.[/p]
  • [p]Increased the size of Marika's attack hitbox for Flying Kick.[/p]
  • [p]Increased the size of the NPC guards' damage hitboxes to better align with the graphics. This will reduce cases where it looks like a hit connects, but doesn't.[/p]
  • [p](Demo) Skill tree in the demo now matches the skill tree in the main game. Saved games in the demo version can now be copied over to the main game without introducing continuity errors.[/p]
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