[HOT FIX 1.1.2A] CRITICAL CONTROLLER FIX MISC GUI UPDATES
Patch v1.1.2A
June 3, 2019
There was a critical issue regarding controllers that didn’t allow players to quit out of the Script Editor menu at later chapters. We also tackled a few QoL issues in the GUI as well as a few gameplay fixes.
Expect a Roadmap of this week’s bug fixes soon!
CRITICAL GAMEPLAY FIXES
GAMEPLAY FIXES
HUD & GUI UPDATES v1.0.3
OPTIMIZER
WIP
June 3, 2019
There was a critical issue regarding controllers that didn’t allow players to quit out of the Script Editor menu at later chapters. We also tackled a few QoL issues in the GUI as well as a few gameplay fixes.
Expect a Roadmap of this week’s bug fixes soon!
CRITICAL GAMEPLAY FIXES
- Fixed the issue where scripts in the Detective Room were preventing players from ever escaping it’s menu once it’s opened
- Added a tutorial check to make sure the flag doesn't tag for anything in a room where a part of It stands
- Fixed an issue preventing the Objectives from Chapter 2+ from showing up
GAMEPLAY FIXES
- Fixed another rare edge case where the monster has a chance of walking into the Safe Room with the player
- Our third attempt at making sure the Extracted Memories inserted in the door is properly animated
HUD & GUI UPDATES v1.0.3
- HUD Focus hotkey now turns on and off when the player is affected by an augmented mannequin in the Hedge theme
- Flashlight hotkey disappears when you can't turn on the flashlight after final charge
- Updated Detective Room Script with proper interact message
- Updated Detective Room Script with a proper exit message
- Movie Editor hotkey behaviour fixed that prevents pop-ups from overlapping with the main display
OPTIMIZER
- Fixed the Theater Lobby Theme to perform a lot better
WIP
- An optimizer overhaul to allow players with lower end pcs to run the game and provide a general FPS boost
- A rare issue preventing Dollhouse.exe from closing properly after the application is closed