[ROSE’S DIAGNOSTIC] REPORT #10 GAMEPLAY FIXES

TALES OF TWO DOLLS FIXES
- Fixed a bug where invisible collider is present where Emily despawned
- Fixed a bug where the wrong audio clips are used when Emily is caught
- Fixed a bug that causes Emily to pose incorrectly during Pause
- Fixed a bug that causes Emily to spawn a knife in her hands
- Fixed a bug that causes Emily's Lantern to move during Pause
- Removed the knife icon when interacting with Emily
- Implemented additional chase behaviours for the Monster during part 2 chase sequence
GENERAL GAMEPLAY UPDATE
- A SFX will now play to indicate that the monster is now free and dangerous in the tutorial
- The master key now disappears from the HUD after entering the dressing room
- Sprint bar now has an actual background to increase clarity
- Fixed an analyzing case when players are looking at two scannable items, the sound might break up or end prematurely
- When scanning in Focus, the text and scan bar resets so it indicates you can scan again to increase clarity
PUZZLE UPDATE
- The Hedge Carousel now stops completely when the game is paused
- Puzzle state system revamped: now it properly saves the puzzles if the player dies or leaves games without saving