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  3. [ROSE’S DIAGNOSTIC] REPORT #10 GAMEPLAY FIXES

[ROSE’S DIAGNOSTIC] REPORT #10 GAMEPLAY FIXES



TALES OF TWO DOLLS FIXES


  • Fixed a bug where invisible collider is present where Emily despawned
  • Fixed a bug where the wrong audio clips are used when Emily is caught
  • Fixed a bug that causes Emily to pose incorrectly during Pause
  • Fixed a bug that causes Emily to spawn a knife in her hands
  • Fixed a bug that causes Emily's Lantern to move during Pause
  • Removed the knife icon when interacting with Emily
  • Implemented additional chase behaviours for the Monster during part 2 chase sequence


GENERAL GAMEPLAY UPDATE


  • A SFX will now play to indicate that the monster is now free and dangerous in the tutorial
  • The master key now disappears from the HUD after entering the dressing room
  • Sprint bar now has an actual background to increase clarity
  • Fixed an analyzing case when players are looking at two scannable items, the sound might break up or end prematurely
  • When scanning in Focus, the text and scan bar resets so it indicates you can scan again to increase clarity


PUZZLE UPDATE


  • The Hedge Carousel now stops completely when the game is paused
  • Puzzle state system revamped: now it properly saves the puzzles if the player dies or leaves games without saving