[ROSE’S DIAGNOSTIC] REPORT #3 RESIDUAL FIXES GAMEPLAY CLARITY UPDATE 2

Version 1.1.6
MISC MULTIPLAYER FIXES
- Increased the number of items spawned with the number of players in MP
- Increased the frequency by which items are spawned in MP
- Spawn pickups other than recordings back into to the map when players die
- Made player icon ignore graphics settings for Steam so it no longer looks like NSFW image
GAMEPLAY UPDATE
- Fixed a bug where singleplayer dolls are spawned in multiplayer
- Made sure that repair kits are removed from player's inventory after death
- Some beginning work on supporting more footstep sfx for males
- Desynced the prison body bags so they look more unnatural when it moves around in the Lost Prison Room
- Each part of “It” has their own chase texture (Please Standby)
- Reduced the Memory requirement to open each Lost Room by -2
- Updated various icons to be more standardized and clear for improved QoL
- Fixed the meshes of all playable characters so their shadows will now show their cases
- Recalibrated each part of “It” to have slightly longer chases and decreased reprieve time so players will need to be more cautious
- Fixed some cases where there are floating dolls in the Hedge Theme (Still some rare cases, will be addressed)
- Fixed the lighting in the Final Cutting Room so the lighting so it is always on for better clarity
- Linked repair speed to UI spinning
- Properly delay epilogue load screen so players can read the last chapter of the story
- Compassnot cleaning up properly in SP (while making sure that compass should be always on in MP)
- Now Shows a "cannot" sign over the run indicator when players fatigued out to avoid confusion
- Updated a few words/phrases for better clarity
ACHIEVEMENT UPDATE
- Fixed achievement triggers for the end game
- Fixed stats tracking for the games won in MP
We fixed all the known Achievement issues in this patch for all future tracking. We are still currently working on a method to honor those that satisfied the requirements to earn the achievements.