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  3. [ROSE’S DIAGNOSTIC] REPORT #3 RESIDUAL FIXES GAMEPLAY CLARITY UPDATE 2

[ROSE’S DIAGNOSTIC] REPORT #3 RESIDUAL FIXES GAMEPLAY CLARITY UPDATE 2



Version 1.1.6

MISC MULTIPLAYER FIXES


  • Increased the number of items spawned with the number of players in MP
  • Increased the frequency by which items are spawned in MP
  • Spawn pickups other than recordings back into to the map when players die
  • Made player icon ignore graphics settings for Steam so it no longer looks like NSFW image


GAMEPLAY UPDATE


  • Fixed a bug where singleplayer dolls are spawned in multiplayer
  • Made sure that repair kits are removed from player's inventory after death
  • Some beginning work on supporting more footstep sfx for males
  • Desynced the prison body bags so they look more unnatural when it moves around in the Lost Prison Room
  • Each part of “It” has their own chase texture (Please Standby)
  • Reduced the Memory requirement to open each Lost Room by -2
  • Updated various icons to be more standardized and clear for improved QoL
  • Fixed the meshes of all playable characters so their shadows will now show their cases
  • Recalibrated each part of “It” to have slightly longer chases and decreased reprieve time so players will need to be more cautious
  • Fixed some cases where there are floating dolls in the Hedge Theme (Still some rare cases, will be addressed)
  • Fixed the lighting in the Final Cutting Room so the lighting so it is always on for better clarity
  • Linked repair speed to UI spinning
  • Properly delay epilogue load screen so players can read the last chapter of the story
  • Compassnot cleaning up properly in SP (while making sure that compass should be always on in MP)
  • Now Shows a "cannot" sign over the run indicator when players fatigued out to avoid confusion
  • Updated a few words/phrases for better clarity


ACHIEVEMENT UPDATE


  • Fixed achievement triggers for the end game
  • Fixed stats tracking for the games won in MP


We fixed all the known Achievement issues in this patch for all future tracking. We are still currently working on a method to honor those that satisfied the requirements to earn the achievements.