CURE II Demo - B1.0.3
- auto reload system on dry fire (can be adjusted back to manual in controls menu)
- improvements to player models, textures and eyes (for both visuals and performance)
- further optimisations of the zombie materials
- fixed bot control text showing up at the beginning of the mission
- fixed bomb timer continuing to pulse after it hits 00:00
- adjustments to post bomb plant wave difficulty for casual and average
- slight adjustments to forward / bombard spawn distances
- slight increase for minimum wave start time
- improvements to player models, textures and eyes (for both visuals and performance)
- further optimisations of the zombie materials
- fixed bot control text showing up at the beginning of the mission
- fixed bomb timer continuing to pulse after it hits 00:00
- adjustments to post bomb plant wave difficulty for casual and average
- slight adjustments to forward / bombard spawn distances
- slight increase for minimum wave start time