CURE II Demo - B1.0.8
[p]- New dynamic player damage material system (so players visibly look more hurt/bloody as they take damage)[/p][p]- fixed an issue with ADS hold sometimes cancelling reload[/p][p]- minor adjustments some lamp post locations[/p][p]- worked around rare interactables crash when loading map[/p][p]- fixed some translations on the mission debrief menu[/p]