Hey there gardeners!
You might already know that
we're doing a Kickstarter campaign, which is very stressful! But we're actually enjoying it and it's going pretty pretty pretty well! Thank you very much to all our backers for keep supporting the campaign!!!
We want to show you a peek behind the curtain. We started with Tiny Garden in September 2023 and, barely three months after, we already had a prototype for the game. Bear in mind that we had other jobs, so we did all that (and keep doing It) during our spare time.
At first, the game looked like this:

But the ideas were already there! You could take a pepper, put it on the ground, turn an invisible crank and the pepper will pop out of the soil. That's the core of the game!
Even our very early sketches and rough visual ideas didn't look like the final toy:

But, at least, our vegetables, plants, fountain, and even the types of soil did look like the ones we have now in the game (you can also see the cursor as hand):

To be honest, before all of that, we had a first iteration with a very schematic representation to visualize how this game would end up looking. We showed the following images to different friends and they loved the initial idea so that pushed us into making the prototype!

As you can see, the toy would be much simpler, more like a rectangle, with fewer squares on the grid and spots to place your pieces of furniture.
So What do you think about these images of the process behind Tiny Garden?
It's been a long journey, but we believe it's paying off. We can't wait to show you more about our game!

See you in the Tiny Garden!