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How I Created Eclipse Breaker’s Final-Boss Magic Flare Attack

Want a peek behind the curtain of Eclipse Breaker? I'm Jorge Rodriguez, lead developer of Eclipse Breaker, and I wanted to break down every step of crafting the Sun-God Solara’s signature Magic Flare attack. I was inspired after I shared this brief clip of my journey into animation (TLDR: I thought I was bad but Reddit really liked it!).

So I decided to do this little walkthrough building my end boss!

See my animation tests, VFX implementation, and everything that happens under the hood to make an Unreal Engine game work!

[previewyoutube][/previewyoutube]

Let me know what you think, or feel free to share any feedback on the demo. Thanks for checking it out!