Demo update 5/27 - New NPC, reworked tutorial
New build up today, because today is Monday and there's a new build every Monday. I promised a new NPC and he is here!
I thought I'd already had the game's UX and FTUE in order but I've made huge strides on it this week so hopefully I'll be able to get back to making actual new content soon 🙂 Upcoming features are:
- The biggest new feature is this guy, a new NPC named the Azothic. He dashes at you and slashes, then backflips back and away from you. He also does not wear a shirt.
- The game's encounters have all been reworked to include this guy and have a more interesting progression of 8 enemy encounters.
- Less interesting to you veteran players, the game also features an entirely new tutorial system. I've been putting a lot of work into it to make sure the game is understandable to new players.
- All but one of the weapon-themed Equipment rewards grant you a new sword model now. Working on the last one, soon!
- Of course, a ton of bug fixes. The biggest one is that only a few Prima rewards were showing up very often and Equipment rewards weren't showing up as often as intended. There should be much more variety in rewards now.
I thought I'd already had the game's UX and FTUE in order but I've made huge strides on it this week so hopefully I'll be able to get back to making actual new content soon 🙂 Upcoming features are:
- A new NPC (delivered!)
- Art upgrades
- More Prima
- A miniboss