Demo Update 6/3 - New NPC, Updated Art
Welcome to Monday, a day for updates that are live now
The game is now much harder on account of the new enemy encounters. I still have not beaten it! I'll be tuning difficulty a lot more as time goes by but I want to see how this plays for the time being. My main focus continues to be on integrating art and building new content. I'm re-evaluating which content I intend on building though and I haven't made any concrete decisions yet, so stay tuned. Upcoming features are:
As usual I would be honored to hear your feedback, post it on this forum or join our Discord server.
- A new variation of the Desiccant has been introduced. The Stable Desiccant lives around the outside of the play space and constantly fires in. She's an easy kill but makes combat just a little more complicated.
- Enemies in combat encounters can now spawn with barriers and different levels. Enemies also no longer always spawn in the same five spots, they'll now be more spread out when subsequent waves spawn. All of the combat encounters have been reworked.
- There's a new animation for the main menu, check out the attached video.
- There's new background art for the Temple of the Gate.
- A few of Ember's swords got art updates, including her default sword. All of her swords are now in!
- Bugfix: Player sometimes did not avoid damage when dodging enemy attacks, which also caused other strange bugs like being 1hp when you're also dead.
- Bugfix: Fix ultimates charging too fast at higher levels
- Bugfix: Fix the Azothic damaging the player if he hits other enemies with his attack
The game is now much harder on account of the new enemy encounters. I still have not beaten it! I'll be tuning difficulty a lot more as time goes by but I want to see how this plays for the time being. My main focus continues to be on integrating art and building new content. I'm re-evaluating which content I intend on building though and I haven't made any concrete decisions yet, so stay tuned. Upcoming features are:
- New character models for Ember and NPCs
- New content of some kind, to be determined (Prima? Miniboss? More new NPCs? Training grid unlocks? Other?)
As usual I would be honored to hear your feedback, post it on this forum or join our Discord server.