Demo Update 6/23 - Bugfix and Maintenance Update
This week I'm working on some big upcoming features so I took some time to make my bed neatly and fix some outstanding issues and bugs.
Next week will be a significant character art rework, and the week after that we'll see a new boss and miniboss. See you then!
- Revisions to damage numbers to make it more apparent when the player takes damage
- Green health numbers will now appear when the player heals (for example via the healing on kill upgrade)
- Ember's Utility has now been reworked to provide a 6 second stacking shield whenever it detonates Radiance
- The training grid art has been updated
- Health bars now include small tick marks to demarcate portions of 10 health and 100 health
- Some updates to enemy attack VFX to make them more clear
- Players will now be able to see the store and training tabs before their first run
Next week will be a significant character art rework, and the week after that we'll see a new boss and miniboss. See you then!