1. Lambda Enigma
  2. News
  3. Early Access Release

Early Access Release

Whew, that took a minute.

2+ years worth of minutes, to be more precise.

It's been a crazy journey to get here. My first game, finally released for sale on Steam!

I had to apply just about everything I know regarding application development as a professional software engineer for over 20 years to build what is practically speaking my own personal game engine for Lambda Enigma.

And I had to learn a bunch of new things, ranging from how to use Blender to how to do Foley art, from how to write a Blender addon to how to write a real-time sound mixer.

Making a new puzzle game is a puzzle in itself.

Anyway, I just clicked the release button for the first time so I'm super excited and I wanted to write this little post.

I hope you enjoy the game! Please let me know what you think and also let me know if you'd be interested in joining live coding streams in which I add features and fix bugs in the real game code live on stream. I've never done that before, but it seems like it could be fun and even possibly, maybe, educational for some of you?

Sincerely,
Dave Sexton