1. Splatter - Zombiecalypse Now
  2. News
  3. One more Update

One more Update



So this is it, the final Splatter patch. I already claimed this before, so better take it with a grain of salt.

- Visible game area is limited to a useful range when playing on UHD resolution
- Shadow flickering on UHD resolutions fixed by doubling rendertarget sizes again
- Fixed rare rendering glitches due to incorrect state caching
- Fixed rare colored rectangles after loading a savegame
- Fixed rare colored rectangles after loading a savegame, #2
- Fixed deco objects sometimes being invisible after loading a savegame

This patch caused a lot more trouble than I expected, but it also brought me to play the game in its entirety once again. And yeah, the story doesn't hold up well, it's pretty obvious even to me with a few years of distance. But there's so much cool stuff to do in this game... I'm still proud of it.

Maybe some day I'll do a sequel.