4.1.3 Patch Released (checksum b2d8)
[p]
[/p][p]by PDX-Loke[/p][p][/p][p]Hello all,[/p][p][/p][p]We have a patch ready for you, resolving another set of gameplay issues as well as a few more crashes.
4.1.3 is now available for download via Steam, GOG, and MS. (4.1.2 beta was not promoted to a main branch release)[/p][p][/p][p]Please find the patch notes below.[/p]
4.1.3 is now available for download via Steam, GOG, and MS. (4.1.2 beta was not promoted to a main branch release)[/p][p][/p][p]Please find the patch notes below.[/p]
Stellaris 4.1.3 patch notes
- [p]Fixed default leader tiers not being loaded properly from a savegame, sometimes causing Psionic traits to be lost[/p]
- [p]Removed invalid armies from savefiles after planet occupation issues[/p]
- [p]Fix versus the open beta: Stop removing allied armies from planets not in combat[/p]
- [p]Teeth of the Eater no longer use naval capacity when merged into fleets.[/p]
- [p]Made Natural Design mutually exclusive with Shroud Civic and Origin combinations that would prevent ascension[/p]
- [p]Raiding stance will abduct Pre-FTL pops again[/p]
- [p]Colonist jobs are now available for Tankbound species[/p]
- [p]Fixed ground battles finishing instantly[/p]
- [p]Death Cult sacrifices are now once again available at the start of the game[/p]
- [p]Death Cult sacrifices now require at least 100 Mortal Initiates[/p]
- [p]The tankbound Toxoid portrait now counts as potentially having a big brain[/p]
- [p]Secondary empire color is now used for country borders[/p]
- [p]The reduction in planetary district capacity by deposits granted by the Composer of Strands is negated if you have a covenant with them or are forging your own path. These planetary deposits have additional effects in this case as well.[/p]
- [p]Fixed crash in the planet view demographics tab[/p]
- [p]Fixed crash that could occur in the Shroud view[/p]
- [p]Fix for leaders not gaining Psionic traits when completing Psionic ascension[/p]