4.2.2 Hotfix now available
[p]Hello,[/p][p][/p][p]We hope you're busy sweltering in the infernal heat. The team has put together a quick hotfix for a few new crashes that were introduced with Tuesdays' patch.[/p][p]4.2.2 should now be available on all platforms.[/p][p][/p][p]Please find the changelog below.[/p][p][/p][p]STELLARIS 4.2.2 PATCH NOTES[/p][p][/p][p]Stability[/p]
- [p]Fixed failure to read from shader cache resulting in crash.[/p]
- [p]Fixed CTD that could happen when a science ship researched a special project[/p]
- [p]Fixed object lifetime issue from scope used by on_resolution_failed leading to undefined behavior.[/p]
- [p]Fixed crash in strike craft being damaged by non existing/dead fleet.[/p]
- [p]Replaced abuse of stack memory with heap allocated in the Localization system to avoid random crashing on some computers.[/p]