Stellaris Patch 4.2.4 released (checksum 7a03)
[p]
[/p][p]written by PDX-Loke[/p][p][/p][p]Hello,[/p][p][/p][p]Another patch has been readied, resolving a few more issues discovered in the 4.2 and Infernals release.[/p][p]4.2.4 should now be available for download via Steam, GOG. MS Store will follow shortly.[/p][p]Please find the patch notes below.[/p][p][/p][p]STELLARIS 4.2.4 PATCH NOTES[/p][p]Balance[/p]
- [p]+25% volcanic world habitability for machine climate preference traits to match their minimum habitability value on Volcanic worlds.[/p]
- [p]Replaced Food output for some specimens with one quarter as Alloy output bonus for Infernals.[/p]
- [p]Slightly lower Unity and Research rewards for several events in the Red Giant and Cosmic Dawn Origins.[/p]
- [p]The Payback origin now get the correct starting buildings as Materialist and Spiritualist[/p]
- [p]The trait Propaganda Machines now shows the correct modifier[/p]
- [p]When transferring planets under colonization after a war is on, if the colonizing species isn't allowed to colonize the colony is destroyed (stops forever colonization where you keep sending the new colons to the slave pits)[/p]
- [p]Fixed leaders losing ascension related traits after species modification in some cases.[/p]
- [p]The tooltip for Permanent Employment Civic's Reassigners say they use "Food (or equivalent)", implying they use Alloys when you are Thermophile.[/p]
- [p]Ringworld construction and other binary/trinary restrictions correctly apply in binary or trinary hyperthermia systems.[/p]
- [p]Replaced minor additional food upkeep for hive mind unity boosting buildings with extra Alloy upkeep.[/p]
- [p]Fixed infernal Alloy upkeep for Voidling, purging, and non-sapient pops.[/p]
- [p]Voidworm Troika designs can be saved.[/p]
- [p]Voidworm Troikas are no longer created without upgrades when three large voidworms combine.[/p]
- [p]Fixed some issues with machine empires, catalytic processing and alloy producing jobs.[/p]
- [p]Fixed stuck in combat when the defender refuses to actually do combat.[/p]
- [p]Volcanic Districts now improve tech weights.[/p]
- [p]Preventing evasion to go negative from evasion against psionic modifier in combat calculation.[/p]
- [p]Fixing abduction code setting the species correctly when checking if species can live on planet.[/p]
- [p]Optimized string allocation in ship component modifier processing.[/p]
- [p]Fixed random CTD with invalid ships[/p]
- [p]Changed stack allocation to heap in particle varied values to avoid CTD:ing[/p]
- [p]Fixed CTD due to race condition between UI and AI accessing base growth cache.[/p]
- [p]OOS fix: Planet species caches are now stored in arrays instead of unordered sets or maps"[/p]
- [p]Shows the 25% Minimum Habitability on Volcanic worlds for Mechanical and Machine pops[/p]