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Jotunnslayer: Hordes of Hel News

Hotfix 1.0.4 - Patch Notes

[p]Hey Jotunnslayers![/p][p]We’re back with Hotfix 1.0.4, bringing another round of improvements and polish to keep your runs smooth and your realms stable. This update focuses on fixing visual and UI issues, along with some quality tweaks based on your feedback.[/p][p][/p][h3]Gameplay Fixes[/h3]
  • [p]Fixed inaccuracies in Modifier unlock progress bars to ensure they display correct progress.[/p]
  • [p]Stopped attack sounds from triggering during cinematics for a cleaner experience.[/p]
  • [p]Fixed the Greed & Glut modifier unlocking on the wrong map.[/p]
  • [p]Resolved overlapping UI issues in Endless Mode when adjusting minimap size.[/p]
  • [p]Fixed flickering visual effects in Svartalfheim and Muspelheim.[/p]
  • [p]Further optimized visual effects for improved overall performance.[/p]
  • [p]Implemented several fixes to improve UI and menu navigation.[/p]
[p]
Thanks again for your reports and feedback, it really helps us keep refining the experience. Keep slaying, keep sending those bug reports, and we’ll keep the fixes coming! [/p]

Hotfix 1.0.3 - Patch Notes

[p]Hey Jotunnslayers![/p][p]We’re rolling out Hotfix 1.0.3 to polish things up and keep your battles running smoother than ever. This update focuses on performance improvements, bug fixes, and a small localization update. Thanks again for all your feedback, it helps us keep pushing the game forward!
[/p][h3]Gameplay Fixes[/h3]
  • [p]Optimized performance for multiple Autocast abilities, keeping combat snappy even with heavy ability use.[/p]
  • [p]Improved performance of floating damage texts when facing large groups of enemies.[/p]
  • [p]Fixed an issue where achievement progress could reset under certain conditions.[/p]
  • [p]Fixed Kinslayer’s basic attack not damaging thorns and mortars in Muspelheim.[/p]
  • [p]Addressed random stutters that could occur during initial playthroughs.[/p]
[h3]Localization[/h3]
  • [p]Updated German localization for improved clarity and accuracy.[/p]
[p]
Keep the feedbacks coming - we really appreciate it![/p]

Steam Autumn Sale: Time to Slay with 20% Off!  

[p]Greetings, Jotunnslayers![/p][p][/p][p]Not long after this chaotic Norse child has emerged, the Steam Autumn season arrives with a fresh round of discounts.[/p][p][/p][p]The Steam Autumn Sale 2025 begins on September 29 at 10 AM PT/ 7 PM CET and runs for 7 days![/p][p][/p][p]Take this chance to grab your copy at 20% off and let the long-awaited slaying session through the under halls of Hordes of Hel begin.[/p][p][/p][p]Happy Autumn to everyone![/p][p][/p][h2]See you in Hel! [/h2][p][/p][p][/p]

Hotfix 1.0.2 - Patch Notes

[p]Hey Jotunnslayers![/p][p]We’re back with a quick Hotfix to smooth out your experience. This update tackles some bugs and adds a few quality of life improvements based on your feedback. Thanks as always for slaying with us and letting us know how we can keep making the game better!
[/p][h3]Gameplay Fixes[/h3]
  • [p]Fixed an issue where the game could freeze during objective selection in Endless Mode.[/p]
  • [p]Fixed a bug where elite chests stopped working after extended Endless runs.[/p]
  • [p]Fixed behavior when no more skills were available on level up - players will now receive either Gold or a Heal instead, ensuring smoother progression.[/p]
  • [p]Fixed an issue where skill cards disappeared after using Seal.[/p]
[h3]Improvements[/h3]
  • [p]Modifiers now display a progress bar for their unlock conditions, making it easier to track your goals.[/p]
  • [p]Colorblindness settings have been refined for improved accessibility.[/p]
  • [p]Localized feedback forms added and updated for Simplified Chinese, Traditional Chinese, Japanese, and Korean players.[/p]
[p]
Keep the feedback and bug reports coming - we really appreciate it![/p]

Patch 1.0.1 - Patch Notes

[p]Hey Jotunnslayers!

We’re excited to roll out Patch 1.0.1! [/p][p]This patch focuses on balance updates, bug fixes, and quality of life improvements inspired directly by your feedback. Thanks so much for playing, sharing your thoughts, and helping us make the game better every step of the way.[/p][p][/p][h3]Gameplay Balance & Progression[/h3]
  • [p]General Progression[/p]
    • [p]Increased XP gain by ~30%.[/p]
    • [p]Reduced enemy difficulty both between locations and across location difficulties.[/p]
  • [p]Adjusted Skill Point cost ramp:[/p]
    • [p]Max cost capped at 50 Gold.[/p]
    • [p]Early costs unchanged, but progression is now less punishing mid- and late-game.[/p]
  • [p]Endless Mode[/p]
    • [p]Increased base time between torments from 80s → 180s to make gameplay more relaxing.[/p]
    • [p]Trophy requirement adjusted: now requires reaching Torment Tier V (was Tier VII).[/p]
  • [p]Helheim[/p]
    • [p]Chamber 3 enemy compositions rebalanced.[/p]
    • [p]Crawlers: reduced movement speed and lowered health.[/p]
    • [p]Hounds: added a maximum spawn cap.[/p]
  • [p]Kinslayer Class Rework[/p]
    • [p]Base Trait: +50% Attack Damage.[/p]
    • [p]Shadow Archon: +15% movement speed, heals for 3 HP when applying Curse. Re-focused on lifesteal builds.[/p]
    • [p]Warglaive: Attack Speed increased from +10% to +25%; Evasion increased from +12% to +15%. Stronger attack-focused option.[/p]
    • [p]Restless Spirit: Class & God Damage bonus +20%; Max Health penalty changed to Damage Reduction –15%. Gains stackable damage bonus on revive, but takes more damage each time.[/p]
  • [p]Objectives[/p]
    • [p]Wind Crystal damage drastically reduced (from ~150 → ~50) to prevent one-shot kills.[/p]
    • [p]Demolition Site objective damage reduced.[/p]
    • [p]Endless trophies for Muspelheim and Jotunheim can now be unlocked in non-Endless difficulties (friendlier for new players).[/p]
[h3]User Interface (UI)[/h3]
  • [p]Encyclopedia Screen: icons updated, text centered, and fixed display of DLC weapon skills.[/p]
  • [p]Curse Screen:[/p]
    • [p]Displays one empty row if no curses.[/p]
    • [p]Adds an empty row only when the last row is full.[/p]
  • [p]Pause Menu:[/p]
    • [p]Fixed overlapping text in French.[/p]
    • [p]Fixed weapon skill icon auto-selection.[/p]
    • [p]Stats/Attributes cleanup and button adjustments.[/p]
    • [p]Fixed hints and navigation issues.[/p]
  • [p]Fixed multiple navigation issues:[/p]
    • [p]Skill shop (gods/classes).[/p]
    • [p]Rerolling gods after blind choice.[/p]
    • [p]Reward selection window missing text.[/p]
    • [p]Result screen popup.[/p]
    • [p]Main menu order (Discord button now correctly before Feedback).[/p]
    • [p]Navigation between Difficulty and Modifiers tabs.[/p]
  • [p]Added or fixed hints:[/p]
    • [p]Keyboard and mouse hints for objectives, torment, and reward selection.[/p]
    • [p]Corrected D-pad → Right Stick hint in Options.[/p]
    • [p]Disabled gamepad hints for scrollbars.[/p]
  • [p]Fixed overlapping texts for Gold and Mithril Ore in some languages.[/p]
  • [p]Fixed missing subtitles during Muspelheim boss fight.[/p]
  • [p]Fixed trophy hall mouse scrolling.[/p]
[h3]Gameplay Fixes[/h3]
  • [p]Fixed crash/freeze when opening double chest level up.[/p]
  • [p]Fixed banish system bugs.[/p]
  • [p]Fixed lifesteal: now works properly even at low attack damage, with correct stats display.[/p]
  • [p]Removed 0% value entries in stats screen (e.g. Ranger’s Wild Hearth passive without wolf active).[/p]
  • [p]Fixed Torment timer freezing at zero when reviving.[/p]
  • [p]Fixed Quiver of Ullr trophy unlock issue.[/p]
  • [p]Fixed Pack Tactics not unlocking under correct conditions.[/p]
  • [p]Fixed health bars staying in the air after death.[/p]
  • [p]Fixed incorrect Endless objective rewards.[/p]
  • [p]Fixed nithstangs in Helheim being invisible in Endless mode.[/p]
[h3]Graphics & Animations[/h3]
  • [p]Fixed missing hints during boss cutscenes.[/p]
  • [p]Fixed icons darkening incorrectly when banish option was declined.[/p]