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Drill Core News

[INTERNAL MEMO] NEW BIOME DISCOVERED

Greetings, Platform Managers!

The Drill Core Inc. Board of Directors would like to alert all employees to recent developments made by the R ‘n’ D Department regarding the discovery of a new biome within the intergalactic system which Drill Core Inc. considers its base of operations.
We ask that all information disclosed within this memo is treated as private and confidential, and remind all employees that you are under an airtight NDA with regards to your mining operations.

New Jungle Biome

The R ‘n’ D Department has discovered an entirely new type of planet within our solar system, which boasts lush greenery and bountiful resources for all mining operations. Unfortunately, due to the unpredictable nature of…well, nature, this means some new surface blocks have been discovered which could make drilling a little less stable for your miners.

Our researchers are currently looking into the best ways of extracting resources from these new materials, and we’ll be sharing more information in a memo next week.



New Bugs

Of course, being a completely new ecosystem for our operations, Jungle planets will come with their own unique species of bugs which currently call this biome home.

The HR Department has asked us to advise all Platform Managers that, as with all previously-underutilised planets, local bug species may not be particularly welcoming to Drill Core Inc. employees. Thus we would like to remind you that whilst biodiversity is an important core value for the company, no infractions will be levied against employees who are forced to react defensively against hostile creatures.

New Core Development

To help facilitate your mining operations within the new Jungle Biome, the R ‘n’ D Department is developing new types of Cores for all Platform Managers. These will have various impacts on your operations, and we’ll be able to share more with you next week regarding their particular strengths (obviously we do not acknowledge, legally, any ‘weaknesses’ to Drill Core Inc. products or developed technologies).



That concludes this very important memo for the time being. As mentioned, we will share further developments throughout next week with you, Platform Managers, both on Steam and on Twitter and Discord.

With a bright vision for Drill Core Inc.’s future,
The Drill Core Inc. Board of Directors

Drill Core is Taking Part in the Real-Time Strategy Fest! 🚨

Greetings, Platform Managers and Real-Time Strategy Fans!

The Board of Directors is pleased to share that Drill Core is taking part in Steam’s Real-Time Strategy Fest 2025!

A comprehensive strategy is pivotal to success as a Platform Manager; between employee optimization, utilization of upgrades and weapons, handling local biodiversity, and maximizing profits, becoming a valued employee of Drill Core, Inc. challenges both micro and macro management skills.

We look forward to welcoming new strategic thinkers to our ranks in the coming days!

Best regards,
Drill Core Inc. Board of Directors

Patch v0.112 is live

Features:
Added new FPS limit options: 90, 120, 140, 165.
Game now works on delta time instead of fps.
This means that even if the game is played at a lower FPS (due to lags or the peculiarities of some processors) than it should, everything inside the game will happen at the same speed. In simple words, FPS does not affect the speed of the game.

Bug fixes:
Fixed a bug that sometimes allowed the crumbling block to fly through workers and enemies without destroying them.
Fixed a bug where the crumbling block could destroy nearby workers.
Fixed a bug when recycler interface doesn't response to gamepad input.
Fixed a bug when building/turret destroy window didn't consume "accept" verb.
Fixed text issues in laboratory menu(upgrade description) and platform selection menu (trait names).

Drill Core is now Steam Deck Verified! 🚨

[h2]Greetings, Platform Managers! [/h2]

The Board of Directors are pleased to share that Drill Core is now officially Steam Deck Verified! This means you’ll be able to monitor your mining operations constantly, without the need for pesky breaks, straight from your Steam Deck!

We look forward to seeing your productivity and profits soar now that you can manage your workers on the go.

Best regards, Drill Core Inc. Board of Directors

Patch V0.104 in testing branch

This build in testing branch of the game.

[h2]Features:[/h2]
  • Added new FPS limit options: 90, 120, 140, 165.
  • Game now works on delta time instead of fps.
    This means that even if the game is played at a lower FPS (due to lags or the peculiarities of some processors) than it should, everything inside the game will happen at the same speed. In simple words, FPS does not affect the speed of the game.
    Please report any bugs you encounter.


[h2]Bug fixes:[/h2]
  • Fixed a bug that sometimes allowed the crumbling block to fly through workers and enemies without destroying them.
  • Fixed a bug where the crumbling block could destroy nearby workers.
  • Fixed a bug when recycler interface doesn't response to gamepad input.
  • Fixed a bug when building/turret destroy window didn't consume "accept" verb.
  • Fixed text issues in laboratory menu(upgrade description) and platform selection menu (trait names).