Echoes of Extinction Tech Demo Available!
Tech Demo Released!
Watch some of our content creators play on our very first Tech Demo!
[previewyoutube][/previewyoutube]
Hello Extinctioneers!
The moment we've all been waiting for is here. Our tech demo is now live, and the server will be up in a few minutes.
For Patreons at Sub-Adult tier and above, you have access to this build. Join us on patreon to gain access: Patreon (Make sure to link your discord to your Patreon account to receive the role)
Once you have joined the discord: Discord Server Make sure to verify your Steam ID in #demo-verification to receive your key (this may take some time). Once verified, use the command /mykey in the same channel to obtain your Steam ID.
Please note, we've locked the settings to High (you can change them via game config save files if you know how). For Keybinds, hit ESC to pop up a menu. Report any bugs on Discord in #bug-reports and leave feedback in #game-suggestions.
A huge thank you to our Patreons for your support and to the Content Creators for showcasing and supporting us. To the rest of our community, your dedication means everything to us. Thank you!
Echoes of Extinction - Changelog Summary (Versions 0.0.0.0 - 0.0.0.13)
[h2]Additions:[/h2]
[h3]New Features:[/h3]
- Weather control for Developers, solar eclipse, and moon phase changes.
- Day/night cycle with corresponding music, ambiance, and sound effects.
- Swimming and drowning mechanics.
- Main menu, settings, escape menu, and save system.
- Night vision, admin commands, and player list integration.
- Various new animations, sounds, and tribal features (bow, torch, axe).
- AI improvements including wandering tribals, aggressive groups, and AI avoiding water.
- New areas on the main map with added foliage, water, ruins, and player/AI spawns.
- Enhanced character selection, primary attack for tribals, and tribal HUD.
- Growth influenced by stomach fullness and well-being.
[h2]Removals:[/h2]
- Removed redundant or outdated features such as old animations, coastal sounds, first-person view for Eocar, and some ambient sound effects.
- Simplified admin system and removed unnecessary requests (e.g., player name request).
[h2]Enhancements/Changes:[/h2]
[h3]Gameplay and Mechanics:[/h3]
- Adjustments to Eocar stats, size, and health/stamina regeneration.
- Improved swimming, eating, drinking, and endurance mechanics.
- AI behavior changes making Dryo less skittish and enhancing overall AI system.
- Enhanced combat system with weight and stats affecting damage.
- Changed night vision for better visibility and adjusted night brightness.
- Enhanced and optimized map with multiple revisions, including improved beach and pond areas.
- Tweaked various environmental settings for better performance and visual quality.
[h2]UI and Controls:[/h2]
- Enhanced UI with new admin panel, keybind list, and updated character models.
- Optimized HUD elements and added new in-game notifications.
- Adjusted camera controls during gameplay, including auto-adjusting when growing.
[h2]Fixes:[/h2]
- Numerous bug fixes improving overall game stability and performance.
- Fixed replication issues, AI movement, and swimming mechanics.
- Corrected several HUD and UI glitches.
- Resolved issues with player actions such as eating, drinking, and interacting with the environment.
- Fixed various sound and animation problems.
- Addressed multiple collision and physics bugs.
We look forward to seeing you in-game. Have fun exploring the demo as much as we had creating it!