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Wild Assault News

Wild Assault Early Access October 16 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]We will be performing a live update at 03:00 AM PT on October 16. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌ Event Preview[/h3]
  • [p]Valiant Weekend kicks off![/p]
    • [p]From October 17, 7:00 PM PT - October 20, 07:00 PM PT, enjoy a 150% Valiant Proficiency boost![/p]
[h3]▌ Optimizations[/h3]
  • [p]Optimized BOT behavior during combat, point capture, and near-death states to improve their return-to-battlefield rhythm.[/p]
  • [p]Optimized the Custom Match system:[/p]
    • [p]Added an Infinite Ammo option for weapons.[/p]
    • [p]Added a Weapon Disable feature.[/p]
  • [p]Optimized spawn point locations in various modes:[/p]
    • [p]VESCA OUTPOST​ - WA RAID: Defenders' spawn points in Area A; Attackers' spawn points during the B1 point contestation state.[/p]
    • [p]VESCA OUTPOST​ - WA CONQUEST: Bear Team's spawn points during the contestation state of points B and C.[/p]
    • [p]CRESCENT BAY - WA RAID: Attackers' spawn points in Area C.[/p]
  • [p]Optimized the chat channel switching function; the channel switch operation is now retained in the Lobby.[/p]
  • [p]Optimized Career Stats display, replacing "Deaths" with "Most Revives in a Single Match".[/p]
[h3]▌ Fixes[/h3]
  • [p]Fixed an issue where some text strings appeared too long/cut off.[/p]
  • [p]Fixed an issue where changing a public Custom Match room to private did not immediately update its status in the room list.[/p]
  • [p]Fixed a frequent issue of icon flickering when entering the Personalization UI interface.[/p]
[p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Co-Creation Plan: | Series 1 Results Officially Announced!

[p][/p][p]To all players and creators of Wild Assault,[/p][p]Thank you for your enthusiastic participation and support! The voting phase for the first edition of the "Creator's Odyssey" Weapon Skin Fan Creation Event has now concluded. Based on the cross-platform vote tally (as of 07:00 PM PDT, October 12), the top three winning entries and their creators are as follows:[/p][p]🥇 First Place: Ally[/p][p][/p][p]🥈 Second Place: Noble[/p][p][/p][p]🥉 Third Place: Patrik Sousa[/p][p][/p][p]Congratulations to the top three creators! Their winning designs will now enter the production phase—stay tuned to see these skins come to life in-game![/p][p]Additionally, all ten shortlisted creators will receive an exclusive event reward: your choice of any in-game bundle![/p][p]Our team will contact you via official channels to deliver your rewards. To ensure prompt delivery, please add our staff member (Steam ID: 1275701437) as a friend on Steam in advance.[/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Series 2 of our Co-Creation Event is coming soon—stay tuned![/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Dev Log #40: Co-Creation Plan - Creator's Odyssey: Wrap-up Report!

[p]To all players and creators of Wild Assault,[/p][p]The first community weapon skin creation event has officially concluded. We received an overwhelming number of submissions from our passionate players. After careful review, we have selected the following 10 works as the shortlisted entries for this first edition![/p][p]Now, we invite everyone to vote for your favorites in the discussion section! The top three most-voted designs will be put into production and added to the game.[/p][p][/p][p]Here are the selected works (in no particular order):[/p][p]Entry #1 - Author: ИvN[/p][p]Entry #2 - Author: Patrik Sousa[/p][p]Entry #3 - Author: Noble[/p][p]Entry #4 - Author: carrion_cat echosix21[/p][p][/p][p]Entry #5 - Author: Cherry[/p][p]Entry #6 - Author: Ally[/p][p]Entry #7 - Author: Hoptor[/p][p]Entry #8 - Author: FoxxyHat[/p][p]Entry #9 - Author: KEZA44CZ[/p][p]Entry #10 - Author: FoxxyHat[/p][p][/p][p]We will send you friend requests via the Steam Community Artwork page to discuss collaboration details and rewards. Please check your Steam messages![/p][p]Additionally, we are preparing to launch the second edition of the design event—stay tuned![/p][p]Our ultimate goal remains unchanged: to bridge the gap between concept and implementation, allowing your brilliant creations to potentially become part of the game itself![/p][p][/p][p][/p][p]The Combat Cat Studio[/p][p][/p][p][/p][p]X:https://x.com/WildAssaultGame[/p][p]Discord:https://discord.gg/WildAssault[/p][p][/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Early Access October 10 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]We will be performing a live update at 00:00 AM PT on October 10. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌ Optimizations[/h3]
  • [p]Enriched BOT pathing on the Vesca map[/p]
  • [p]Removed the event countdown timer from advertisement slots to avoid confusion; activity duration is now solely displayed on the event interface[/p]
  • [p]Improved the rescue-disabled mechanic in Custom Games: players now respawn directly instead of going through the dying phase[/p]
[h3]▌ Fixes[/h3]
  • [p]Fixed an issue where Fennec BOTs could incorrectly pick up AS-VAL's weapons[/p]
  • [p]Fixed map clipping issues on the Vesca map[/p]
[p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Early Access September 28 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]We will be performing a live update at 2:00 AM PT on September 28. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌ Fixes[/h3]
  • [p]Fixed collision errors on the Vesca map that caused players to spawn underground after death.[/p]
  • [p]Fixed an issue with the DMP SMG's incorrect burst-fire mode.[/p]
  • [p]Fixed missing localized text for achievements related to the Vesca map.[/p]
[p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]