Hello Wild Ones,
I am Lantin, head of Combat Cat Studio and the producer behind Wild Assault. What a week it has been since we launched into Early Access on April 11! On behalf of the entire team, I want to thank you for your support and for all the invaluable bug reports and suggestions. This feedback is precisely why we are committed to making the most of Early Access to elevate Wild Assault to the next level. Now, allow me to address some of your most pressing questions and dive into what is coming next.
It has been an exciting week, for us obviously, and for you as well we hope. The team evaluates community feedback, social media comments, and ingame feedback on a daily basis. We have been working at full power on bug fixes and gameplay improvements.
As of today, we have issued hotfixes daily (including weekends). 6 hotfixes have been deployed, addressing more than 50 bugs and improving the overall gameplay experience across multiple aspects.
We identified and resolved the matchmaking issue that led to a noticeable shortage of actual players in some rounds.
- We added the Invert Mouse Y Axis settings option to better serve your gaming needs.
- We have removed the Battle Pass weekly XP cap (which previously limited player progress) after reviewing community feedback. Compensation has also been issued.
- We have also made further adjustments to the matchmaking system based on current player counts and server status. This remains an ongoing task requiring constant evaluation and fine-tuning.
- We have increased the Valiant proficiency earned from matches, as requested by the community.
For the full list of changes, please refer to the previous patch notes.With your support and the developers hard work, the current build is now much more stable, ensuring a solid gameplay experience. Over the next week, we will continue addressing known issues and implementing improvements focused on critical aspects. After that, we will dedicate more development time to the new content we have prepared for this season. Our overall strategy is as follows:
- Critical issues will always be prioritized and resolved as quickly as possible. This remains our top commitment.
- We have also prepared exciting and interesting events for this season, and we will share more details soon.
- As planned, each season will last for 3 months. During each season, we aim to introduce different game modes, new maps, and new Valiants.
We also plan to release an updated roadmap for Wild Assault. Please follow our social media channels to stay informed.We understand that trust is not built easily, especially across national borders, time zones, cultural differences, and diverse ways of life. However, the studio and I firmly believe that through transparency, consistent communication, and a shared passion for this project, we can bridge these gaps and forge a strong, lasting connection.
We are amazed by the fan art you have created, touched by your reviews on Steam, inspired by the creative suggestions you have shared, and motivated by the passion you have expressed for Wild Assault. All of this has reinforced our belief in you, in ourselves, and in the potential we are building together.
Thank you again. Hope to talk to you soon in the next episode. Good hunting!
Lantin
Producer | Combat Cat Studio
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