1. 100% Orange Juice
  2. News

100% Orange Juice News

Pomeranius and Watty Make a Splash!


Two new friends introduced in the Path of Secrets event, mermaid Watty and talking dog Pomeranius, are now available to play for owners of the Watty & Pomeranius Character Pack!

https://store.steampowered.com/app/2144450/100_Orange_Juice__Watty__Pomeranius_Character_Pack/

You can get the DLC at -10% launch discount, while 100% Orange Juice is also -75% off as part of the Tokyo Game Show sale!

Watty

The cute mermaid with self-confidence issues, Watty may look like an easy target, but don't let that fool you - the more she is bullied, the more dangerous she gets, until an overload of magical power may knock down all opponents! Watty is voiced by Oono Yuuko (Nemesis in Infinite Dendrogram, Yuzu in Konohana Kitan)!

[previewyoutube][/previewyoutube]

-3/+1/+0, 5 HP, REC: 5
After battle, gain 1 stack of Hardened Scales for each point of damage reduced by using Defend (max 5). (For 3 Chapters: gain +1 ATK per stack. Effect expires on KO).

Hyper (Boost): Torrent of Magic
Lvl 2, Cost: 10
Effect Duration: 3 Chapters. Gain +2 DEF. The maximum stacks of Hardened Scales are increased to 10. If you gain 10 stacks of Hardened Scales, all other players suffer KO.

Pomeranius

This emotional support dog has a nose for sniffing out traps, and really makes you want to pet him with his overwhelming cuteness! Pomeranius is given a charming voice by Ogami Shinnosuke (Bakura in Granblue Fantasy)!

[previewyoutube][/previewyoutube]

+1/-1/+0, 5 HP, REC: 5
Ignore any Trap card landed on when your HP is full or higher.

Hyper (Boost): Goodest Boy
Lvl 2, Cost: 20
Effect duration: 3 Chapters
Immune to instant KO effects. When staying on a panel with another player at the end of either player's turn, gain a copy of a random card in their hand. You can neither challenge nor be challenged; instead, opponents may stop to Pet you. Effect expires on KO.

We hope you'll enjoy these 2 new additions to the game's roster!

[h2]New Nath Voice Lines![/h2]
Additionally, version 3.10.2 adds several new voice lines for everyone's favorite augmented heroine, Nath!

Full list of patch notes can be read on the forums.

Versioned Hotfix for September 13

An update that increases the internal version was just posted. Please update the game to continue playing online.

This update addresses the following:
  • Fixed Summer Beast's Dance of the Seagulls trap not overhealing.
  • Fixed costume button highlight inconsistency when loading a cosmetic preset in the deck builder.
  • Taunt customization menu now uses the new costume buttons.
  • AI now considers the cost of playing Backdoor trade in decision making, including cost-altering effects.
  • Fixed Sumika & Alicianrone using voice lines intended for normal Suguri when against Suguri (46 Billion Years)
  • Fixed various issues related to Sora (Military)'s Burn Out; no longer will Sor always be considered to have 1 more burnout stack hidden and applied to every KO, nor will visible stacks not apply to out-of-combat KOs.
  • Adjusted Pet Snacks' description clarifying that Pet Snacks in Co-op's effect can stack.
  • Adjusted Rocket cannon's description clarifying that the upgrade effect is not tied to playing the card itself.
  • Adjusted Affluence (Co-op)'s description to more closely match in-game behavior, clarifying lack of attack as well as the choosing of following effects.
  • Adjusted Saint Eyes description to clarify the condition for the depletion of stacks.
  • Little War and Final Battle now properly set battles to be a certain amount of turns rather than add to it.
  • Updated White Christsmasher's description and clarified that the hyper scales off player level.
  • Grouped the Summer 2018 event role hyper cards with other seasonal event cards in the binder.
  • Heliseed's passive now caps the amount of turns of battle at 3 rounds.
  • Fixed issues with panel immunity effect interactions with regards to Safe Journey.
  • Fixed Chris' summons' unit cards appearing on top of fullscreen events like Fish-a-Fish.
  • Fixed Self-Destruct not affecting units with Solid Witch active.
  • Attacker CPUs will no longer use Fury vs 1HP minions.
  • Fixed Summer Beast's Dance of the Seagulls trap not overhealing.
  • Adjusted Fernet (Noble)'s Co-Op unit card description.
  • Translated missing Generic Line 8 for Hime (Moonlight) and flavour text of Twilight-Colored Dream for Malt in Spanish translation.

Follow the Path to Secrets!

Continue Ellie and Lulu's journey in the new event, Path to Secrets! The exciting new event's story is written by Hono and it comes with a beautiful ending illustration by Siumai112.

The event is live until September 17.


Path of Secrets features a new Event Map. Players can choose their own path to the goal, with different length paths and different rewards along the way. Gain stars, oranges, cosmetic unlocks or even event bonus unlocks from the route rewards!

Every first game of the day in any game mode grants 3 Move Points for the event, and additional games give one point per game.

If you finish the event early, you can keep replaying the Event Map to collect even more rewards!

Version 3.10.1 Adds New Event, New OJDex Entries & More!

Version 3.10.1 has just gone live with a number of changes!

[h2]Changes[/h2]
  • Added new event: Path to Secrets, alongside a new Event Map mechanic.
  • Added pins and OJDex entries for Yuki, Hime, Fernet, and Marie Poppo.
  • Added new emotes.
  • Amount of games required to unlock each character's OJDex entries has been lowered, now being unlocked at multiples of 5 games with the final entry unlocked at 25 games (previously was multiples of 15 games). Pins remain at 50 games.
  • Re-ordered characters in the OJDex.
  • Adjusted Magical Massacre's description to specify "other units" instead of "enemies" (effect remains the same).
  • Improved -noSmartLoading launch parameter for additional loading changes, possibly fixing long time loads for people playing on the x64 executable.


[h2]Fixes[/h2]
  • Fixed softlock when Haruo uses Swarm while Serene Hush is active. New behaviour: If Serene Hush is in play when Swarm is played, Boss will receive the Dash effect, and all minions the following buff for the next battle: "+2 ATK, and if attacking first, enemy cannot counterattack (once per battle).
  • Fixed Upshift causing characters other than Lone Rider to play their own hyper voicelines
  • Fixed repeats in the free weekly character rotation. As a side effect, the current free characters will change after this update. Sorry, Lone Rider!
  • Fixed typos in Natsumi and Kiriko voicelines (English).
  • Fixed an issue where Special Stage would not properly change the music if it was used immediately after the end of a previous Special Stage.
  • Fixed CPUs using Special Stage too often.
  • Fixed the lobby list orange icon for games currently in deck selection spinning slightly off-center.
  • Fixed Kai's pin missing his glasses.
  • Added missing Spanish translation of Twilight-Colored Dream (co-op).


[h2]Plushies![/h2]
We just celebrated reaching 400 backers in the ongoing Kickstarter campaign for Lulu, Krila, Sumika and Kae plushies by releasing this very important video. Please enjoy!

[previewyoutube][/previewyoutube]

Version 3.10 Now Live!

Balance:
  • Shifu Robot changes: Slow Start now lasts 2 chapters, and inflicts -1 MOV instead of -1 ATK.


Fixes:
  • Revamped CPU targeting logic, fixing all issues regarding invalid targets.
  • Fixed Master Anglers swimsuits relocking and unlocking at random.
  • Fixed being able to save and load cosmetic loadouts with the dice menu open.
  • Fixed daily challenges being able to stretch off the screen on low resolutions.
  • Fixed game crashing when a Bounty Hunt NPC unit steps on a trap set by the Minelayer event.
  • Fixed the "Restart to apply changes" button in the config screen being invisible.
  • Fixed the boss and difficulty settings on the co-op menu appearing as blank on first boot of the game.
  • Fixed Moss Golem in Bounty Hunt Mode having erratic stats when joining an online lobby mid-game.
  • Fixed a desync caused by taking over for a CPU that has Raging Madness active.
  • Fixed Guidance of the Weathercock causing only 2 dice to be rolled on x2 panels.
  • Fixed Bounty Hunt NPC units being affected by Present Thief, Scary Solicitation, Melting Memories, and Treasure Thief.
  • Fixed Quick Restoration sometimes not activating properly if you healed mid-battle.
  • Fixed Headless Chicken not applying +2 ATK when the boss has more than 50% HP.
  • Fixed Mei's Christmashers having the wrong ranges in Co-op.
  • Added some bias towards landing on Encounter panels for CPU Teo.
  • Fixed CPU Teo decking "Oh My Friend".
  • Adjusted CPU logic for determining when to use Star Collector.
  • Corrected the description of White Christsmasher (Co-op).
  • Minor consistency edit in Amplify mixer's description.
  • Various cosmetic fixes.