
By popular demand, two epic new characters have just been added to 100% Orange Juice -
Lone Rider and
Merchant, the two stage 3 bosses from 'Flying Red Barrel' are now here!
https://store.steampowered.com/app/1672150/100_Orange_Juice__Railway_Runners_Pack/
Owners of the Railway Runners Pack also unlock the new field "Lonely Railway" for free in-game.
100% Orange Juice is now also -75% off during the Steam Summer sale for another couple of days!
Lone Rider
The charismatic man from 'Flying Red Barrel' on an endless journey is voiced by
Terashima Junta, whose major roles include Fujimura Mamoru in "Tsukipro the Animation" and Ichijou Shin in "King of Prism"!
[previewyoutube][/previewyoutube]
+0/+1/-1, 5 HP, REC 5.
If your Move roll result is 6 or higher, gain +1 ATK and +2 EVD until the start of your next turn.
Hyper (Boost): Upshift
Level 2, Cost: 5 + 5x existing stack of Upshift.
Stock Effect (2). Gain +1 MOV. This effect can be stacked (max 6). If you end your turn without moving to the end of your final move roll, lose a stack of Upshift.
Merchant
The cunning salesman from 'Flying Red Barrel' who delivers what he wants, where he wants, is voiced by
Yamanaka Masahiro, who delivers a voice you won't soon forget!
[previewyoutube][/previewyoutube]
+0/+0/+0, 5 HP, REC 6
Can hold 4 cards. Gain a Freight card when stopping on another player's Home panel.
Hyper (Boost): Zealous Salesman
Level 1, Cost: 0
Gain Freight cards equal to your level. With Freight cards in your hand, this card can be played as a Battle card: During this battle, gain +1 ATK for every Freight card in your hand.
Freight (Battle)
Level 1, Cost: 0
If the opponent has not played a Battle card, give them this card and cancel the battle. May only be used by the defender. When stopping on your Home panel, discard this card and gain 5 Stars.
The new characters are designed by Orange_Juice's original staff for the game's English Steam release, with character art by Hono and hyper card art by Junpyon.
[h2]Improved Kick[/h2]
The in-lobby kick option has been expanded to now allow the host to kick players regardless of their ready status. Kicked players will be unable to rejoin as long as the host stays in the lobby.
Dev note: this has been something we've been hesitant to do as there's potential for abuse in it as well, but recently we've received reports of repeated disruptive behavior by certain players in public lobbies, and felt we needed to make this tool available for players to protect their lobbies from it. We'll be monitoring the developments and how the feature ends up used.[h2]Other Changes[/h2]
- Added character unlock popups that now introduce newly acquired characters.
- Fixed an issue that allowed players to pick up shrooms when they were KO'd in battle on a shroom panel.
- Minor text fixes.
- Fixed a text overlapping issue happening in a specific resolution for the card Forced Revival.