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100% Orange Juice News

Makoto and Akira Misaki Vtuber Game Night!

[previewyoutube]https://www.youtube.com/watch?v=Qi1bHi2E2Wk[/previewyoutube]

The Go! Go! Nippon! Live With You! Vtubers Makoto and Akira Misaki are playing 100% Orange Juice tonight!

Will they win? Will they be KO'd by a seagull? Find out in the Stream!

The party is getting started at 8:00PM PT / 11:00PM ET / 12:00PM JST.

Learn to Swim with Tomomo! Big Co-Op Update Is Here!


It's time to learn to swim or sink with Tomomo! Mio's lending you a helping hand in the new Co-op summer event, "Pool Party"!

The event adds a new co-op boss "Swimming Coach", and progress is shared between all players!
Note that you can also fight other Co-op bosses to contribute to the event progress, but you need to defeat Swimming Coach at least once to qualify for rewards.

The event is active until September 26! Three new achievements related to the boss have also been added.

This time the event ending illustration is courtesy of artist 490!

[h2]Co-op changes![/h2]
With the feedback from the Co-op survey and the Co-op beta, we've also released a whole slate of changes to improve the game mode! You can read the full patch notes on the Steam forums.

[h2]CPU picker![/h2]

One notable change in the update is a new CPU picker feature! This new feature allows you to choose your CPU teammates in Co-op mode online and offline, and in single player Normal and Bounty Hunt modes as well!

[h2]Unit Info on Hover[/h2]

Another much requested improvement has also been added: you can now mouseover units on the field to view their HP, and click on them for detailed info. Hovering them also shows the Recovery value for KO'd units, as well as star cost to revive them in Co-op.


[h2]Field Brightness Setting![/h2]

We've also added yet another accessibility setting: you can now adjust the brightness of the field backgrounds!

Co-op Beta Now Live!

The promised co-op beta is now live!

To participate, go to the properties of 100% Orange Juice in your Steam Library, then BETAS page -> select "beta - Public Beta" from the dropdown menu.



Progress in the beta version is separate from your main save and will not interfere with that when you return to the normal game build.

There are a number of changes to role mechanics, boss abilities, characters and more, and more will likely be made during the beta.

Refer to this post on the Steam forums for a list of the current changes! You can also report any issues or give feedback on the new Co-op Beta Feedback forum, or through the #100-oj-beta channel on our Discord server.

This update is the result of going through the earlier co-op survey to identify the areas which players were dissatisfied it, and make the mode a more pleasant and balanced experience across the board, for all bosses, roles, and characters.

The beta will run at least until August 15, and depending on feedback possibly longer.

We hope to get lots of feedback on the changes!

Unversioned Hotfix Live!

This update fixes the following:
  • Fixed an issue that could make units be darkened in the lobby screen.
  • Fixed an issue with the ordering of the player plate backgrounds on the customization screen.
  • Fixed an issue that would make clients unable to press any plate buttons post deck screen while waiting every players to be ready.
  • Fixed so hosts cannot kick clients post deck screen.
  • A minor text fix in Japanese.

Fish up New Rewards in Master Anglers!


The fishy summer event is back! Master Anglers is now live until August 15!

The event has been updated with new milestone and bonus rewards, so don't miss out on it!

Several gameplay changes have been made to the Fish a Fish field event and the Master Anglers event:
  • In Master Anglers game mode, Fish a Fish now lasts 60 seconds and takes place every 10 chapters.
  • Event progress is now based on the total fish score from the game, instead of your high score each game like last time.
  • The grill sets have been changed to be per player - other players completing a set no longer affects your own set, so this gives you more tactical paths to the highest score!
  • Players will no longer gain any wins as reward if their score was 0 in Fish a Fish.


Note that like before, progress in the event can be made either in the Master Anglers game mode, or via the Fish a Fish field event in the Normal mode.

We also have a few other changes in this update.

Updated Accessory Unlocks!

We've also updated the popups for most character accessories to better highlight the item gained, by highlighting that part in particular.

Updated Player Plate Buttons

The "Hide Avatar", "Kick" and "Add Friend" buttons on player plates have been replaced with new icons, which now elegantly appear when hovering a player plate!

We hope you'll enjoy this update!