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Version 3.5 Adds New Cards, Player Plate Customization And Much More!


Version 3.5 - Home Improvement - is here, with a slew of new features for you!

Community Card Pack 3!

Six new cards are now available in Community Card Pack 3!

Overtime (BOOST)
Level 3, Cost: 10
(Max 1). For this turn, roll 3 dice for movement. Skip next turn.

Deceptive Disarming (BATTLE)
Level 3, Cost: 10
(Max 1). If opponent uses a battle card in this battle, if not restricted by player order its effect is applied as though you played it instead. If successful, opponent does not pay the card cost.

Pet Snacks (EVENT)
Level 1, Cost: 5
Each different wild unit gains +1/+1/+1 during its next battle.

Home Improvement (EVENT)
Level 1, Cost: 5
(Max 1). At the start of your next turn, randomly swap home panel positions. The first player to land on each home draws a card.

BanaNana (TRAP)
Level 1, Cost:0
Roll to move again without activating this panel.

Lucky Sevens (GIFT)
Level 1, Cost: 0
(Max 1). While holding this card, your natural die rolls can range from 0 to 7, and the minimum roll result is 0 when rolling 0. Cannot perform a Norma check after rolling a 0 for move on the same turn.

The cards are available in the Shop for 1080 stars per booster pack (minus store discounts).

6 new achievements related to the new cards have also been added to the game!

Player Plate Customization!


Another big change in version 3.5 is the new ability to customize your player plate! You can do this via Avatar Customization under Player Info.

Player plate background and frame can be customized separately. Everyone starts with 4 options for player plate frame and 5 options for the player plate background.

Additional frames are unlocked retroactively for reaching online level 10, 25, 50, 75 and 100. A number of backgrounds are unlocked retroactively based on all completed events and single player campaigns.

In addition, a special set of 4 player plate backgrounds with art by Usanekorin from the Level 99 Games LLC board game Bullet🍊 are unlocked upon reaching online Level 99!

Updated Valentine's Event!

Chocolate for the Sweet Gods event is now active until May 10! The event has been updated with new rewards, as well as all rewards of the 2017 Valentine's event, and a new ending illustration by hexun!

[h2]Other changes[/h2]
Changes:
  • All the Community Card Packs now have a random booster pack art in the Shop, which changes every time you launch the game.
  • Lowered the price of Community Card Pack 2 boosters to 580 stars.
  • Added a new button in the lobby to toggle the visibility of each player's avatar.
  • Made various changes to the text and layout of the player plates.
  • Changed pet button in character customization to use an icon instead of text.
  • Increased space for unit names in config voice tab.
  • RoPoChi's Delusional Numbers now has RoPoChi roll a minmum of 0 in battle as well.
  • Mousse skin can now be unlocked separate from any events through a hidden mechanism.
  • Marked 800x600 resolution as 'Legacy' in the launcher.

    Dev note: The game's original 800x600 resolution with its limited screen estate has been a consistent issue for implementing new features, but we're aware that some people are still using it. That's why we've decided to allow some visual features to be omitted or display less than optimally on 800x600, in order to both keep the resolution functional for the foreseeable future, and to give us the freedom to improve the game's GUI more freely.


Fixes
  • It is no longer possible to send hearts to Co-op bosses.
  • Doom now properly awards Soul Eater to the Harbinger.
  • Fixed Doom removing incorrect stock effects when it takes effect.
  • Fixed a bug with cards stacking in the Match 2 minigame of Playground.
  • Arnelle's Intelligence Officer passive now properly shows cards instead of white squares.


Balance
  • Wolly DEF is now 3 (up from 2).
  • Bunnizard HP is now 10 (up from 9).
  • Turnislime now gives an additional -1 ATK if your ATK is 2 or higher at the start of battle.

    Dev note: We discovered that Wolly, Bunnizard and Turnislime have been performing as significantly 'easier' Bounties for their difficulty, and these changes are aimed to make them slightly more troublesome to bring down without changing their overall design, making the mode more balanced regardless of which Bounties are randomized..

  • Deploy Bits cost is now 10 (down from 20).

    Dev note: while Nanako's Hyper is strong, its random nature made it less reliable than other battle Hypers for its cost. The new cost should be more consistent with its benefits.

  • Scrambled Eve cost is now 20 (up from 5). New description: All players return their hand to the deck, and the deck is shuffled. After 3 chapters, all players draw as many cards as they discarded from this effect.

    Dev note: Scrambled Eve has been a topic of much debate both internally and externally. It has a very strong card control utility - which remains mostly unchanged with this change, but it also had a long-lasting effect of just making the games more boring by removing "plays" due to leaving people's hands empty. With this change to how Scrambled Eve functions we both give it more tactical use with the potential of hand size related plays, and it (eventually) gives the players newfound power with the extra card draw, keeping the match more exciting. We also didn't feel the star reimbursement was really thematic with the card, and given its card control power we opted to remove that and make it more expensive to use instead.

  • Alte now sees a random battle card from the opponent's hand in battle (as opposed to a random card).

    Dev note: We've long wanted to improve Alte's utility somewhat, and while testing the new cards I think we've homed in on an idea that has a good synergy for her. The new Searchlight passive will only trigger when the opponent is holding one or more battle cards, so it gives Alte a great ability to play around her opponent's battle card choices.

  • Princess' Privilege can now be used when it is the only card in your hand, or when holding 3 or more cards.

    While the strongest card draw card, Princess' Privilege hasn't seen much use because of its severe usage limitations. This new utility combines its original function with the more recent one, making it much easier to put to use.

  • Heat 300% is now a Stock Effect (1), instead of Effect Duration: 3.

    Dev note:Not a major change, but after the change Heat 300% guarantees its severe debuff triggering, making it somewhat more dangerous.

  • Serious Battle is now limited to Max 1.

    Dev note: Multiple copies of Serious Battle was deemed much power for certain characters to carry.

  • Lowered Dark Side of Business cost to 5 (down from 10).

  • Buffed Krila's name to Krilalaris.


We hope you'll enjoy the new presents!

Time for Chocolate!


We're back with another much requested event rerun!

Chocolate for the Sweet Gods event is now active until May 10! The event has been updated with new rewards, including new Player Plate options, and all the rewards of the 2017 Valentine's event have been added to it!

The event also features a new ending illustration by hexun!

Players must collect 20.000 chocolate from any game mode to complete the event.

[April Fools'] 100% Orange Juice - Version 4.0 Adds New Game Mode!


We're excited to announce another huge content update for 100% Orange Juice!

First and foremost, as legally obligated by our shareholders, version 4.0 adds the much requested Battle Royale mode to 100% Orange Juice!!

Up to 256 players can compete in a no-holds-barred race for being the first to reach the final Norma!

100% Orange Juice Theatrical Feature!

We're hyped to announce that 100% Orange Juice - The Movie is coming soon to cinemas near you! This is an extended 6-hour Poppo Cut of the critically acclaimed feature film "Poppo March" lovingly remastered for IMAX and 4DX and featuring all-new content including a long-awaited appearance by the elusive Shroppo!

New event: Pigfestation!

New event combining a Valentine's Event and Pigformation is now live, allowing players to spread the good cheer of Pigformation! All Flying Red Barrels begin the event with the blessing of 'Pigformation' which can only be lifted by KO'ing another unaffected unit. The KO'd unit in turn becomes permanently Pigformed until it KOs another unit to pass on the blessing! In addition, Feed appears randomly on panels and can be collected by walking through them. Feed can be used in the Shop to directly give the blessing of Pigformation to your units that do not yet have it.

Free Bonus Character!

Owners of 100% Orange Juice on any platform now have access to a mysterious bonus character called "Kai" in 100% Orange Juice! He can be selected as one of the starter characters or purchased in the Shop later.

[h2]New Languages Supported![/h2]
We're happy to announce the addition of official support for 102 new languages to 100% Orange Juice! Going forward, all language options other than Japanese will be provided via Google Translate for the benefit of the highest number of players possible! With the new approach, we're also able to fully dub the game into all 109 supported languages via a revolutionary Text-to-Speech feature! To beta test the new features, click here.

[h2]Other Changes[/h2]
  • You can now pet the dog in 100% Orange Juice, and give her pudding.
  • Landing on a Boss panel will sometimes no longer result in a fight as all the bosses have taken anger management classes and are handling things in healthier ways now.
  • Added safety rails for panels to prevent units under the effect of Freeze panels or BanaNana from falling into the endless abyss.
  • Due to new game rating guidelines, all Flying Red Barrel characters have been changed to bottles of their respective beverages to remain compliant. This change is only visual and does not affect gameplay.
  • The Waruda have vandalized the lobby avatar frames again, and the city put out a bidding competition for their repairs. Team Poppo won the bid promising to do it for 0 stars, and will be visiting all avatar frames soon to fix them. They've asked players to collect all their valuables in one place so they do not get any paint on them.


[h2]Balance[/h2]
  • Limited Serious Battle to Max 1.
  • Lowered the cost of Deploy Bits from 20 to 10.
  • Lowered the cost of Dark Side of Business from 10 to 5.
  • Buffed Krila's unit name to Krilalaris.
  • Changed how Scrambled Eve functions. New description: All players return their hand to the deck, and the deck is shuffled. After 3 chapters, all players draw as many cards as they discarded from this effect.
  • Changed the effect of Princess' Privilege. New effect: If holding more 3 or more cards, discard all cards in your hand and draw 3 cards. If Princess's Privilege is the only card you are holding, draw 3 cards. Can only be used when holding more than 1 and less than 3 cards in your hand.
  • Changed the effect of Heat 300%. New effect: Stock Effect(1): In the next battle, gain -2 DEF.
  • Maynie: Fighting a Boss under the effect of Raging Madness now ends the battle and the unit is referred to an anger management class for 3 chapters.



[h2]Fixes[/h2]
  • Fixed a bug where playing as Chef would sometimes display as Chris outside of battles.
  • Fixed the visual appearance of Alicianrone, who no longer wears shoes on her feet alone but also on her hands and head.

Announcing an Orange Juice Board Game!


Ever found yourself hoping for an Orange Juice-themed physical board game? Your wish has been heard!

We're most excited to announce a collaboration with Level 99 Games to bring you Bullet🍊, an expansion to the fast-paced 1-4 player bullet hell-themed Bullet♥︎, featuring Suguri, Sora, QP and Marc as new heroines!

Bullet🍊 is now available for pre-order, and all pre-orders will give you a bonus Acceleration of SUGURI 2 Steam key as well!

Do note that this expansion requires Bullet♥︎ to play (sold separately).

You can also try the game and new expansion in the official Tabletop Simulator version to get a feel for it!

Card Art Contest Winner Selection!


The Community Card Pack 3 art contest is over!

This time around we had a record number of submissions - 188 in total, over 30 more than for last community pack! Thus it was even harder to pick the winners out of so many great submissions!

We put together a large panel of judges combined from Fruitbat Factory and Orange Juice, and gave everyone a difficult task: choose your Top 10 entries for each card, and rank them in order. 10-20 points were then given to every card based on the every judge's ranking (with a baseline of 10 points to cards not selected for top 10 to avoid a single vote swinging things too much).

A common sentiment was that even selecting top 10 out of the submissions for each card was difficult, but this gave a sense of fairness to the results which were a combination of everyone's opinions.

It was a close race to the finish for most cards, so although only one art could win, we want to showcase the top 3 for each. In addition, we're giving a special shout-out to an "Editor's Pick" for each card category for a card that received several top votes for their unique qualities but didn't end up making it to the top in the total scoring.

With the scores tallied, we finally had our results, so without further ado... the winners!

You can click each art to see the full entry on the Steam Artwork Section.

BanaNana

In the 3rd place... Yoshika!


2nd place.... Rue!


And the winner for BanaNana is... 200% unmotivated!


And lastly, Editor's Pick for this category goes to... princelaharlsama, noted for their cool compositions and color use.


Deceptive Disarming

In the 3rd place... Dolfos!


2nd place... Mori Tsunada!


And the winner for Deceptive Disarming is... LVmNoT!


And lastly, Editor's Pick for this category goes to... TangoStar, with an artistic composition highlighting that reflected the theme well and featured many Flying Red Barrel characters!


Home Improvement

In the 3rd place... MIKEYAN!


2nd place... vodkania!


And the winner for Home Improvement is... Yasume Yukito!


Lastly, Editor's Pick goes to the extremely cute chibi art of TomSki, which puts a nice crayon color style spin on the theme!


Lucky Sevens

In the 3rd place... Rue!


2nd place... Egumi!


And the winner for Lucky Sevens is... Kulas!


The Editor's Pick for this art goes to Zakuromu with an especially badass art of Yuki!


Overtime

In the 3rd place.... mi3li!


2nd place... Yasume Yukito!


And the winner for Overtime is... Tamaki!


Editor's Pick for this one goes to Armii, with an excellently stylized art closely matching the original Flying Red Barrel artstyle, combined with a rare character that fit the theme well!


Pet Snacks

Tied 2nd place: Yasume Yukito!


And the other tied 2nd place: Fuposey!


And the winner for Pet Snacks is... Egumi!


Finally, the Editor's Pick goes to coffeetouhu, with their colorful and funny composition!


Congratulations to all contestants and especially the winners!

We will be getting in touch with the artists to confirm how you wish to be credited ingame - if possible, we ask winners to message PhleBuster on the Fruitbat Factory Discord server or Steam directly.

While it's impossible that everyone's favorite won, we hope many artists will add their works on Steam Workshop once the cards are added to the game, so that all fans can use their favorite artworks!
p.s. We encourage doing this for past content entries as well!

Look forward to the cards being added to the game soon!