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Update 24/07/2015 - Inventory Management Update

Good evening fine folks.

Just swinging by to give you a heads up on the next update. It should be rolling out Friday/Saturday evening and will focus on the Inventory UI.

The UI will require further updates before its done and the functionality has been thoroughly tested. To bring up the test inventory you can do so by pressing [Tab]. Pressing [Tab] again will dismiss the menu.

You can collect items either by pressing [E] when they have an orange highlight , or you can press [LMB] to collect a particular object.

I've added an action menu .You can access it by hovering over the inventory item you wish to perform an action on and pressing [RMB]. For the time being the salvage functionality hasn't been implemented just yet. You'll also notice that hovering over an inventory item brings up a tooltip with information about that item.

Lastly I have implemented stacking items. Its not automated just yet though, you'll have to manually drag items that you want to stack onto other stackable items of the same type. You can split the items through the action menu. I've added a use case that handles uneven numbers.

Another thing that I've noticed is that there is something strange going on with the day/night cycle and time of day system. I shall endeavor to fix this, failing that I will redo it from scratch.

I've received a number of emails regarding feedback and where to leave it. Please feel free to post it in the discussions section under feedback.Your help in thoroughly testing the inventory is very much appreciated !

Thats about it for now , once I have the builds up I will post another update with some screenshots.

P.S: This is not a final design for the UI , just in case you're wondering ;)

Best Regards
MrNexy