Adventurers – It’s time to save the world!
Hail, Adventurers! It’s been some time since we were last in touch and it’s been clear that a good number of you have been working to advance the Earthglass ever closer to the Infernal Rift. Well, it’s time to boot up your eldritch thinking machines once more, as we have a new trailer, and a new demo for you to jump into.

The Mages at UnfinishedPixel have been scribing away to get things in a great place, and we hope you notice some changes here in the world of Blightstone!
An All-New Interface – The Mages have been working with local bards and artisans in order to bring a new, cinematic feel to Blightstone. Gone are (some of) the old text boxes of yore, replaced with more scripted and immersive storytelling.
This also includes new UI in a variety of areas, as well as substantial polish for our art. With all art in Blightstone drawn by human hand, this has been a significant effort, but one which we feel really helps to pull you (kicking and screaming if required) into the world of Blightstone.
Skills Balancing and Tweaking – We’ve been working to ensure that the skills you pick up work fairly and (importantly) as expected. This includes the effect that skills have on enemies as well as the world around you.
Things That Adventurers Won’t See – While it’s not something you may notice (think of it as a passive skill, rather than an active one), the Mages have been spending a lot of time ensuring that the new demo is more stable, and providing a great foundation for future development (there’s nothing worse than when a silly Mage gets all your arcane scrolls mixed up).

We hope that you have a great time with Blightstone and any other titles you delve into during the Turn Based fest.
If you’re left wanting more (why wouldn’t you be) you can keep up with Blightstone by wishlisting on Steam , following on X (Twitter) , Bluesky , Insta or Tik Tok , or joining our Discord where you can chat with other adventurers!

The Mages at UnfinishedPixel have been scribing away to get things in a great place, and we hope you notice some changes here in the world of Blightstone!
An All-New Interface – The Mages have been working with local bards and artisans in order to bring a new, cinematic feel to Blightstone. Gone are (some of) the old text boxes of yore, replaced with more scripted and immersive storytelling.
This also includes new UI in a variety of areas, as well as substantial polish for our art. With all art in Blightstone drawn by human hand, this has been a significant effort, but one which we feel really helps to pull you (kicking and screaming if required) into the world of Blightstone.
Skills Balancing and Tweaking – We’ve been working to ensure that the skills you pick up work fairly and (importantly) as expected. This includes the effect that skills have on enemies as well as the world around you.
Things That Adventurers Won’t See – While it’s not something you may notice (think of it as a passive skill, rather than an active one), the Mages have been spending a lot of time ensuring that the new demo is more stable, and providing a great foundation for future development (there’s nothing worse than when a silly Mage gets all your arcane scrolls mixed up).

We hope that you have a great time with Blightstone and any other titles you delve into during the Turn Based fest.
If you’re left wanting more (why wouldn’t you be) you can keep up with Blightstone by wishlisting on Steam , following on X (Twitter) , Bluesky , Insta or Tik Tok , or joining our Discord where you can chat with other adventurers!