Patch 0.0.2 is Hitting the Rift NOW!
[p]Adventurers heed the call! We’re back again with more bug fixes, optimisations and improvements - and you should find this available NOW as we drop our Day Two patch, v0.0.2.[/p][p]We’ve got a number of changes incoming, based on bugs and feedback provided by our intrepid Adventurers. We can’t thank you enough for your efforts in playing, reporting and helping us to ensure that Blightstone is the best it can be. Please keep the feedback, reviews and bug reports coming, and our Mages will continue to tinker and improve our world as fast as magically possible.[/p][p][/p][p]
[/p][p][/p][p]A few things are changing today, including:[/p]
[/p]
- [p]A fix for crashing which could occur when enemies used push skills on unmovable entities (like Aeryn’s Wall of thorns)[/p]
- [p]A fix for a bug that would prevent new unlocked gems from appearing during runs[/p]
- [p]A fix for a bug that allowed the party to have multiple instances of the same crystal skill (we’ve heard of multi-tasking but come on)[/p]
- [p]A change that pulls the Druid quest unlock forward by one run - making her a little easier to access and reducing grind[/p]
- [p]A fix for keyboard command Alt+Enter which shouldn’t do anything but was instead setting incorrect resolution for some users[/p]
- [p]A fix for a bug that could prevent Thread of Foresight from giving map information at the start of a new map (what's the point in having it, right?)[/p]
- [p]A fix for a bug that would prevent Thread of Wealth from giving gold when starting a new map[/p]
- [p]A fix for a memory leak in preview mode which would increasingly slow (and ultimately stall) the adventure[/p]
- [p]An update for the Group QQ link[/p]
[/p]