The Cart rolls Again With Patch 0.0.7.
[p]Greetings Adventurers! We see the eagle-eyed among you have already spied a little patch heading your way with 0.0.7 landing today! Apologies for the delay on the patch notes but (speaking frankly) I was in the tavern and didn’t really feel like leaving.[/p][p]We’ve got yet more tweaks and changes on this fine Wednesday, and in 0.0.7 Adventurers will be delighted to find:[/p][p][/p][h3]Bug Fixes[/h3]
* This could happen to Adventurers on the very rare occasion that an entity died in a holed zone, created by Korghul, while this was dying, by a Hero or entity that was using a multi-turn skill… Try saying that three times fast.[/p][p]
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- [p]A fix for a bug that would cause heroes with one health point to appear as LEGALLY DEAD when starting combat or camping[/p]
- [p]A fix for the Dwarf Tunnel Driller’s “Drill In” skill, which leaves gaping holes which (before today) Heroes and enemies would not correctly manoeuvre around[/p]
- [p]We’ve fixed an issue where damage from Barkskin thorns and bleeding effects could be applied to a nearby ally instead of the intended enemy[/p]
- [p]Another fix! (who would have guessed) This time for an issue where using Dog Bark on a burning target would apply the Burning status to the dog (whoops)[/p]
- [p]A fix for a bit in the Korghul boss fight which could cause the enemy turn to freeze in very very VERY specific circumstances*[/p]
- [p]We’ve fixed a bug which would stop you buying services in stores[/p]
- [p]A fix for a crash caused by using the Druid’s guidance skill on a dog and then activating the dog’s Guard ability (it’s all getting very specific today isn’t it)[/p]
- [p]We’ve fixed a bug that could cause you to incorrectly set all entities as targets is you use Epic-tier Speak With Animals and Guidance[/p]
- [p]We’ve fixed an issue that would cause Korghul’s armour to show incorrectly at the start of battle[/p]
- [p]We’ve started to award more Strands of Time for defeating Kaelith and Karantos[/p]
- [p]We’ve also started to award Strands of Time for defeating Korghul[/p]
- [p]The Druid can be unlocked on the first tun (with reduction on quest node difficulty)[/p]
* This could happen to Adventurers on the very rare occasion that an entity died in a holed zone, created by Korghul, while this was dying, by a Hero or entity that was using a multi-turn skill… Try saying that three times fast.[/p][p]
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