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On the length and future of Spoiler Alert

On behalf of Jeff from MEGAFUZZ:

Hi all,

We realize the game is very short. So far, this has actually been the most common critique. And for this, we apologize. Let me address this.

First off, we hope to see a lot of user created levels to further add value to the game (that is why we added the level editor). If nothing else, I will start putting it to good use myself! I did make all the original levels, after all - so I should be able to stuff in some hopefully fun levels.

Second, it has always been our plan to keep the game alive not only through the level editor, but by also adding more content in future updates. We do have a lot of plans for game mechanics and worlds we haven't made "reverse" fun of yet, so there's definitely a lot of stuff we can and do plan to put in. We've also planned updates with completely free new worlds. Even though we don't have a date for this yet, we hope this will also help you feel you actually got some bang for your buck.

Most importantly, we have never even thought about just releasing this game and then abandon it - it's important to us to keep it going for a good while after release along with the community - and to engage with the people playing it.

Lastly, we're very happy and grateful for your support - and thrilled that, even in spite of the short length, some of you seemed to enjoy it. To those who didn't - we hope you will find the new future worlds more exciting! :)