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Salt and Sanctuary News

Salt and Sacrifice comes to Steam November 7, 2023!

Wishlist Salt and Sacrifice now!

A once-peaceful kingdom is plunged into chaos by encroaching tides of Mages: merciless embodiments of elemental chaos. The Marked Inquisitors, a doomed force of the condemned, once again mobilizes to stand against the existential threat of Magic. A buried secret threatens to bring an ancient empire to utter ruin.

Team up with a fellow Inquisitor for full online co-op and drop-in quickplay online co-op, or engage in fast and chaotic PvP through various factions. Explore a large and labyrinthine world filled with scavengers, secrets, traps, and powerful guardians. Craft unique weapons and armor from the otherworldly flesh and bones of the Mages you destroy.

You may be bound to the Inquisition, but your choices are yours.

Patch Notes for 1.0.1.1

1.0.1.1

Bugs
- Sanctuary place icon prompt crash fixed.
- Particle limit reached crash fixed.
- Max resolution on Windows adjusted.
- Witch of the Lake has a tighter leash to her arena.
- Dried King is now less pushable.
- Hide Helmet option properly shows hair when using a mask.
- Hide Helmet option properly shows beards.
- Added more vertigo cancels to red hall thief area.
- Healing prayers now correctly split between classic and enhanced.
- Fixed some localization strings.
- Fixed some UI issues with changing languages.

Other
- Players can now leave certain NPC menus with the cancel button.
- Sellsword menu now grays out mode-mismatched characters.
- Gaoler's Ear drop rate increased from 10 to 40.

Undocumented Prior changes
- Dead character prop invalid inventory crash fixed (1.0.1.0 hotfix).
- Language selection no longer requires reboot (1.0.1.0).
- Language selection now displays in its own language (1.0.1.0).

Enhanced

- Negative resist math reverted (No combat differences).
- Third Lamb hp and defense readjusted, partial revert.
- Some more adjustments to miscellaneous enemy defenses.
- Player now starts with fatigue when on the Ship, capping stamina to original 80.
- Roll stamina costs and Wrapped ring reverted to same as Classic.
- Flask of Fire now has a minimum healing of 50% max hp.
- Cleansing cloth now correctly gives 1 per turn in.
- Dagger second light attack reduced from 1.4 multiplier to 1.2.
- Weapon buff consumables reduced from 50% to 35% bonus damage.
- Lesser weapon buffs reduced from 30% to 22.5% (60% to 45%).
- Greater weapon buff reduced from 50% to 30% (100% to 60%).
- Pistol, Crossbow, and Whipsword damages increased.
- Various slow hitter adjustments.
- Early game str/dex split weapons readjusted to balance against new split calculations.
- Readjusted heal values of Mend, Spirited Mend, and Rejuvenate.

Patch Released (v1.0.1.0)

Another update has arrived!

Patch 10 (v1.0.1.0) includes many bug fixes and code cleanups. It also is the release of a new game mode: Enhanced Combat. The patch notes are a bit long for this one and are linked at the bottom.

Notable Changes:

  • Players can now quit to desktop.
  • Logos are now skippable.
  • Hide helmet option added.
  • Classic Mode: All existing characters are Classic and you can choose your mode on character creation.
  • Enhanced Mode added. It has some mechanics and numbers changes to give an alternative balance and feel to the game.
  • Coop players in Enhanced mode now receive their own sanctuary items, if the main player is at an owned sanctuary.
  • Weapons with split stat scalings have reduced stat softcaps in Enhanced mode.


For the full patch notes: https://steamcommunity.com/app/283640/discussions/1/5738190785830442726/

Salt and Sanctuary gets Cloud Saves and OSK support for Steam Deck

Salt and Sanctuary has seen an update recently which brings with it Cloud Saves, along with better Steam Deck support.

Read the full article here: https://www.gamingonlinux.com/2022/11/salt-and-sanctuary-gets-cloud-saves-and-osk-support-for-steam-deck

Linux SDL Update

A quick follow-up for the Linux version; Windows and macOS were not affected!

This update makes a small update to SDL that was added today, to fix Steam Deck OSK support:

https://github.com/libsdl-org/SDL/commit/c4b9f621649d4e2ddb05e7f396e43e2d9e0402cc

With this change, the name entry screen should now automatically bring up Steam Deck's built-in keyboard! Aside from the SDL binary, all other files in the installation were untouched. We're hoping that this is the version that will get us a fully Verified rating!

Enjoy!