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Salt and Sanctuary News

Patch Notes for 1.0.1.1

1.0.1.1

Bugs
- Sanctuary place icon prompt crash fixed.
- Particle limit reached crash fixed.
- Max resolution on Windows adjusted.
- Witch of the Lake has a tighter leash to her arena.
- Dried King is now less pushable.
- Hide Helmet option properly shows hair when using a mask.
- Hide Helmet option properly shows beards.
- Added more vertigo cancels to red hall thief area.
- Healing prayers now correctly split between classic and enhanced.
- Fixed some localization strings.
- Fixed some UI issues with changing languages.

Other
- Players can now leave certain NPC menus with the cancel button.
- Sellsword menu now grays out mode-mismatched characters.
- Gaoler's Ear drop rate increased from 10 to 40.

Undocumented Prior changes
- Dead character prop invalid inventory crash fixed (1.0.1.0 hotfix).
- Language selection no longer requires reboot (1.0.1.0).
- Language selection now displays in its own language (1.0.1.0).

Enhanced

- Negative resist math reverted (No combat differences).
- Third Lamb hp and defense readjusted, partial revert.
- Some more adjustments to miscellaneous enemy defenses.
- Player now starts with fatigue when on the Ship, capping stamina to original 80.
- Roll stamina costs and Wrapped ring reverted to same as Classic.
- Flask of Fire now has a minimum healing of 50% max hp.
- Cleansing cloth now correctly gives 1 per turn in.
- Dagger second light attack reduced from 1.4 multiplier to 1.2.
- Weapon buff consumables reduced from 50% to 35% bonus damage.
- Lesser weapon buffs reduced from 30% to 22.5% (60% to 45%).
- Greater weapon buff reduced from 50% to 30% (100% to 60%).
- Pistol, Crossbow, and Whipsword damages increased.
- Various slow hitter adjustments.
- Early game str/dex split weapons readjusted to balance against new split calculations.
- Readjusted heal values of Mend, Spirited Mend, and Rejuvenate.

Patch Released (v1.0.1.0)

Another update has arrived!

Patch 10 (v1.0.1.0) includes many bug fixes and code cleanups. It also is the release of a new game mode: Enhanced Combat. The patch notes are a bit long for this one and are linked at the bottom.

Notable Changes:

  • Players can now quit to desktop.
  • Logos are now skippable.
  • Hide helmet option added.
  • Classic Mode: All existing characters are Classic and you can choose your mode on character creation.
  • Enhanced Mode added. It has some mechanics and numbers changes to give an alternative balance and feel to the game.
  • Coop players in Enhanced mode now receive their own sanctuary items, if the main player is at an owned sanctuary.
  • Weapons with split stat scalings have reduced stat softcaps in Enhanced mode.


For the full patch notes: https://steamcommunity.com/app/283640/discussions/1/5738190785830442726/

Salt and Sanctuary gets Cloud Saves and OSK support for Steam Deck

Salt and Sanctuary has seen an update recently which brings with it Cloud Saves, along with better Steam Deck support.

Read the full article here: https://www.gamingonlinux.com/2022/11/salt-and-sanctuary-gets-cloud-saves-and-osk-support-for-steam-deck

Linux SDL Update

A quick follow-up for the Linux version; Windows and macOS were not affected!

This update makes a small update to SDL that was added today, to fix Steam Deck OSK support:

https://github.com/libsdl-org/SDL/commit/c4b9f621649d4e2ddb05e7f396e43e2d9e0402cc

With this change, the name entry screen should now automatically bring up Steam Deck's built-in keyboard! Aside from the SDL binary, all other files in the installation were untouched. We're hoping that this is the version that will get us a fully Verified rating!

Enjoy!

1.0.0.9, Linux/macOS Edition

Hi everyone!

This is just a quick update from the game's Linux porter to bring the 1.0.0.9 update to Linux and macOS - this was important to preserve save compatibility across all three OSes, which is needed to pass Deck Verified cert. As soon as I finish writing this I'll be resubmitting the game to Valve so that we can get Deck support fixed!

If you're playing on Deck right now, I strongly recommend forcing SteamLinuxRuntime in Properties > Compatibility > Force Compatibility Tool. Once our Deck status is updated it will likely end up doing this anyway, so better to be early than too late!

Thanks to everyone for their continued support!