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Salt and Sanctuary News

Public Beta Branch Opt-in Now Live!

Hello everyone! We now have the option of poking holes in beta builds before we push an update live for everyone. The nature of software lends itself to sometimes breaking something when a fix is made and as much as we test a build, issues can get through. So, we'd like to get more eyes on builds before it's pushed as an update.

In particular, we are currently trying to check on crashes happening to some players where there are hanging bodies. If it does break, there will be a stack trace (error output) that refers to PropChar. Hopefully, this shouldn't happen in the next update.

If you would like to be a part of the beta, you can join by right clicking your game in the Steam library, select the BETAS tab and select "beta - Windows only" in the drop down, close properties and wait for the update to download. Once downloaded, the current beta version, as of this post, is Ver. 1.0.0.6.

If you have issues relating to specifically the beta build, please post them in the beta subforum in the community hub.

The changes for the beta will be:

1.0.0.6
- Spanish, Portuguese, French localizations implemented (actually, more of a work in progress)
- Reduced damage buff for consumable weapon buffs
- Minor fix for O/X Accept/Cancel issue
- Fixed crash caused when attempting to render prop characters with invalid loadouts
- Fixed mouse clicks not registering at
Thanks!

Patch Notes for 1.0.0.5

Hello everyone! James and Michelle are out at BitSummit this week, so they weren't able to get these notes out at the same time as the release. Here's what yesterday's download was all about:

1.0.0.5

- Japanese version launch!
- Linux and macOS version launch!
- Implemented X/O O/X accept/cancel toggle
- Fixed co-op char repair for missing vertigo brand after killing the Kraekan Wyrm
- Fixed Italian localization


Linux/Mac support will be handled in this dedicated subforum.

Patch Notes for 1.0.0.5

Hello everyone! James and Michelle are out at BitSummit this week, so they weren't able to get these notes out at the same time as the release. Here's what yesterday's download was all about:

1.0.0.5

- Japanese version launch!
- Linux and macOS version launch!
- Implemented X/O O/X accept/cancel toggle
- Fixed co-op char repair for missing vertigo brand after killing the Kraekan Wyrm
- Fixed Italian localization


Linux/Mac support will be handled in this dedicated subforum.

Patch Notes for 1.0.0.4

1.0.0.4

- Added controls reset to defaults
- Implemented crash logging (crash logs appear as crash.log in game directory)
- Fixed strong mace attack requiring no stamina
- Fixed work menu exploit allowing one turn-in to earn all turn-ins
- Fixed missing mouse support to Candlelit lady dialog
- Fixed mouse causing store items to show as 0 gp
- Fixed throwables: now able to hold throw as with crossbows/arrows
- Swapped gamepad LT/L2/RT/R2 icons for arrows when using mouse
- Removed LT/L2/RT/R2 in some windows when using mouse
- Fixed Light Armor skill node appearing as Assassin when using mouse
- Implemented mouse alternative to L3 stat toggle
- Updated German strings

Patch Notes for 1.0.0.4

1.0.0.4

- Added controls reset to defaults
- Implemented crash logging (crash logs appear as crash.log in game directory)
- Fixed strong mace attack requiring no stamina
- Fixed work menu exploit allowing one turn-in to earn all turn-ins
- Fixed missing mouse support to Candlelit lady dialog
- Fixed mouse causing store items to show as 0 gp
- Fixed throwables: now able to hold throw as with crossbows/arrows
- Swapped gamepad LT/L2/RT/R2 icons for arrows when using mouse
- Removed LT/L2/RT/R2 in some windows when using mouse
- Fixed Light Armor skill node appearing as Assassin when using mouse
- Implemented mouse alternative to L3 stat toggle
- Updated German strings