Good News & Bad News
[p]Hey everyone,[/p][p][/p][p]It’s getting late in 2025, and we’ve been hearing a familiar question more and more: "When is the game actually coming out?" So, let’s talk about it. I’ve got good news and bad news.[/p][p][/p][p]The good news: We finally have a release month
The bad news: It's not until next year[/p][p][/p][p]We are going to release SimplePlanes 2 on Steam as Early Access in March of 2026. We're still considering what the initial price will be, most likely it will be $20 or $25 with a 10% launch discount and that price will go up when we exit Early Access. At this point we don't expect to delay the mobile release, but it's certainly possible it will slip to 2027.[/p][p][/p][p]Why Early Access? Because we wouldn't dream of trying to finish this game without the community's input. We’ve built something here that we’re truly proud of and it's shaping up to be our most exciting, feature-packed launch ever. But there's still work to do: localization, VR support, more parts, more environments, and most importantly, time to listen and respond to the community before calling it final.[/p][p][/p][p]Early Access is the only sensible way to release a game like this, for a community like this.[/p][p][/p][h2]But, wait! There's more good news![/h2][p]Now, for the really exciting part. This October, we're releasing a free, limited-time demo on Steam for everyone. This demo, which we're internally calling the Flight Demo, is focused on letting you experience multiplayer and a taste of the new environments. Here's what to expect:[/p]
[/p][p]If you haven't already, please consider wishlisting SimplePlanes 2 on Steam and joining our Discord Server! We hope to see you in October when we release the demo![/p][hr][/hr][p]Thanks for your patience and thanks for playing![/p][p]-Andrew[/p]
The bad news: It's not until next year[/p][p][/p][p]We are going to release SimplePlanes 2 on Steam as Early Access in March of 2026. We're still considering what the initial price will be, most likely it will be $20 or $25 with a 10% launch discount and that price will go up when we exit Early Access. At this point we don't expect to delay the mobile release, but it's certainly possible it will slip to 2027.[/p][p][/p][p]Why Early Access? Because we wouldn't dream of trying to finish this game without the community's input. We’ve built something here that we’re truly proud of and it's shaping up to be our most exciting, feature-packed launch ever. But there's still work to do: localization, VR support, more parts, more environments, and most importantly, time to listen and respond to the community before calling it final.[/p][p][/p][p]Early Access is the only sensible way to release a game like this, for a community like this.[/p][p][/p][h2]But, wait! There's more good news![/h2][p]Now, for the really exciting part. This October, we're releasing a free, limited-time demo on Steam for everyone. This demo, which we're internally calling the Flight Demo, is focused on letting you experience multiplayer and a taste of the new environments. Here's what to expect:[/p]
- [p]The designer will be "read-only": You can load up and look at any craft, including your SP1 crafts, but you can't modify them. You won't be able to add, remove, or modify any parts. However, the designer will let you paint your craft so you can check out the new texture system which is pretty sweet.[/p]
- [p]New stock crafts: We have a new set of stock crafts built with love by our playtesters. They are awesome. We'll have a showcase post for them in the future.[/p]
- [p]Driftwood Island: You will be restricted to a small island just east of the main SP2 Isles. It has plenty of great stuff to check out, so don't try to leave because Nathan has installed a very accurate missile system that will shoot you down.[/p]