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BeamNG.drive News

The 2021 Spring Release – BeamNG.drive v0.22

Hello everyone, we're thrilled to release BeamNG.drive V0.22 today! This update comes with some major content additions and updates. This includes audio polishing, quality of life improvements for various levels, a brand new gameplay perspective, and the inclusion of a long-awaited vehicle! We hope this content continues to bring some much-needed fun and immersion for you. As always, we appreciate your continued support.

Let's begin things with the highly anticipated and legendary Wendover! Produced from 1987 to 1995 by American automaker Bruckell and sold under their luxury marquee Soliad, the Wendover is the epitome of late 1980s technology and styling. Sharing much of its underpinnings with the smaller LeGran, the larger, sleeker coupe body allows for a powerful transverse-mounted V8 engine to be fitted in place of the factory standard V6. The LeGran's 4 cylinder engines can also be fitted, and all engine options have superchargers available to boost power. The Wendover features advanced mono-leaf rear suspension, allowing for the installation of a rear differential to transform the vehicle into a snappy, responsive handling machine.

Nestled in the luxurious, comfortable interior is the latest and greatest high-tech digital dashboard; the Wendover Information System, or WIS. Futuristic gauges and easy-to-read display can keep the driver constantly aware of everything they might need to know. The Wendover received a face lift in 1992, adding flip-up headlights, even sleeker, more modern styling and a lightly updated interior. Unable to recapture the initial popularity brought on by Bruckell's deal with the Belasco 400 to make the Wendover its official pace car, production stopped in 1995.

Despite its odd weight and size, the Wendover is considered by many to be an excellent performance car given the right modifications, and has been used for everything from track racing, rallies, hillclimb time trials or even demolition derbies. We hope you run the storied Wendover through this entire gamut of activities, and much more!

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Aside from the latest addition of the Wendover, we even have a new Walking Mode to try out! With this mode, we've enhanced the feeling of being an actual, living driver in the game. Through the first-person perspective, you can hop out of a vehicle and traverse the environment at eye level, with movement speed changing depending on your surroundings and terrain. Simply hop from car to car in a parking lot for a whole different perspective.

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Alongside this, we've added Vehicle Triggers that you can take advantage of in several camera modes. These small but specific sequences can be activated on a vehicle. It could be as simple as adjusting a pickup truck's trunk after loading it with materials, or guiding the ramp of a maintenance vehicle down to the ground. Triggers are fully configurable on each vehicle, but please keep in mind that only a few vehicles feature them at the moment.

[previewyoutube][/previewyoutube]

While we're on the topic of increased immersion, we are happy to announce the addition of Vehicle Pooling for traffic. Once this feature is enabled, the variety of vehicles you encounter will be far greater. please note that this is still a work in progress, and we will continue to update this feature throughout development.

Last but not least, the Bruckell Legran Remaster is finally rolling in! Featuring new facelift variants, a remastered 3D model, highly improved interior, and loads of different configurations for various play styles. Whether it's a plain sedan or a police cruiser, there's lots to take on with the Bruckell Legran Remastered.

[previewyoutube][/previewyoutube]

There's still plenty more to discover in 0.22. Many further fixes, optimizations, and improvements were implemented for game audio, physics, engine, World Editor, and more. Check out the full patch notes here.

Minor Update v0.21.4 Released


With today's hotfix we are bringing several small fixes for reported issues and improvements for the official translations.

[h2]UI[/h2]
  • Fixed official translations and improved language selection menu

[h2]Console[/h2]
  • Fixed crash on console caused by excessively long text in the popup

[h2]Misc[/h2]
  • Fixed wrong year on generated ZIP files

Minor Update v0.21.3 Released


We’ve got a big batch of small changes coming your way! Let’s go over the fixes for tire vibrations, vehicle improvements, translations, and more.
[h2]Vehicles[/h2]
  • Bruckell LeGran
    • Fixed duplicate shifter meshes
    • Fixed temperature gauge
  • ETK 800
    • Fixed license plate clipping
  • Gavril D-Series
    • Added adjustable Woodcrate and Woodplanks loads
    • Improved bed structure: better collision and more stable with heavy objects
    • Increased Desert Truck suspension link strength
    • Decreased Desert Truck IFS maximum steering axle (fixed wheel clipping into lower arm)
    • Fixed Desert Truck fuel cell breaking easily on frontal impacts
    • Fixed dually fender flare signals
    • Fixed bed cover mesh breaking too easily
    • Fixed off-road rear sway bar inverting
  •  Gavril H-Series
    • Added adjustable Woodcrate and Woodplanks loads
    • Added roof basket
    • Fixed off-road rear sway bar inverting
  • Gavril Roamer
    • Fixed offroad rear bumper position
    • Fixed off-road rear sway bar inverting
  • Hirochi SBR
    • Updated configuration descriptions
  • Ibishu Covet
    • Fixed collision triangle breakGroup leak
  • Vivace/Tograc:
    • fix ECS and TCS lights blinking instead of staying on when using disabling electronics mode
  • Common
    • Fixed positions of Hirochi TurboFan and Ibishu Dish hubcaps

[h2]AI[/h2]
  • Improved the ability to pass oncoming traffic in narrow roads

[h2]Physics[/h2]
  • Fixed tire vibration at ~35 Kmh, that happened with certain vehicles, due to contact patch resonance effects

[h2]Game Engine[/h2]
  • Fixed bug in Lua Virtual Input that would cause it to not emit received events

[h2]Scenarios[/h2]
  • Fixed the Riverbed Race scenario for Rocky Start campaign, in which there was a missing coupler

[h2]UI[/h2]
  • Updated translations for Korean, Portuguese (Brazil), and Portuguese (Portugal)
  • Added ‘Experimental’ warning message to the triple screen option


Full list of changes can be found in the official Dev blog.

Minor Update v0.21.2 Released



Today we prepared another small batch of fixes related to the release of v0.21. Most notably, the issue with Force Feedback has been addressed. Unfortunately, this is linked to the Remote Control App fix, which had to be reverted. We will investigate and restore functionality of the Remote Control App in a future hotfix. 

Smaller fixes have been implemented to reported issues with UI, vehicles, and audio. Full list of changes can be found in the official Dev blog.

Minor Update v0.21.1 Released



Today's minor update is bringing a number of fixes to issues related to the release of v0.21.

Replay system and game closing should behave normally now. We also fixed issues with several vehicles and levels; introduced improvements to the Smart Recovery system, World Editor, and game localization.

Full list of changes can be found in the official Dev blog. As always, we are grateful for your feedback and reports!