Version 1.209 Update Announcement
[p]Thank you for playing. Enjoy your game![/p][p]This update includes the following changes:[/p][p][/p]
- [p]Added hover effects to the backpack page in the shop, displaying percentage bonuses and action counts.[/p]
- [p]Added N5 background music.[/p]
- [p]Fixed an issue where the buff layer count displayed incorrectly when absorbing the \[Umbrella of All People].[/p]
- [p]Fixed a bug where the \[Chains of the Nether Prison] effect was not activating.[/p]
- [p]Fixed the bug where the bonus text for \[Shadow Wax] did not update.[/p]
- [p]Removed the counterattack effect from the lizard-turtle-silver snake combo in Round 12 of Difficulty 2.[/p]
- [p]All charm effects in Difficulty 2 will not trigger when only one unit remains.[/p]
- [p]Fixed the bug where setting a default card in the encyclopedia did not take effect in Difficulty 1.[/p]
- [p]Clears currently playing dialogue after entering CG scenes[/p]
- [p]Follower selection and upgrade interface portraits now update based on default skins[/p]
- [p]Damage events triggered at turn start (e.g., Lightning Counter from Rifle Shot, Drowned Carp's talent, Three-Eyed's draw damage) no longer activate N5 Dragon Emperor Boss's finishing blow. Lady Corpse disapproves of unauthorized unit elimination...[/p]
- [p]Added console command `TimeAccelerate 1` (where 1 represents game speed; recommended not to exceed 4)[/p]
- [p]Fixed button appearing in screenshots after hiding CG buttons[/p]
- [p]Fixed N5 BGM overlapping issue[/p]
- [p]Fixed `Sword Case` and `Abyssal Water` not activating during Enlightenment[/p]
- [p]Fixed erroneous final “evil taste” description for `Master of Ghost Path`[/p]
- [p]Fixed bug where Yesterday's Effect didn't activate on `Thunder Silence`[/p]
- [p]Added localized translation for the \[Transform Corpse Crystal] button in the shop.[/p]
- [p]Fixed the bug where \[Life Transfer] from \[Human Immortal Spirit-Riding Taoist] could still trigger after being stunned.[/p]
- [p]\[Spring Blood Talisman] no longer activates for non-lethal damage.[/p]