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Hard Chip News

Quick Patch Notes v0.1.6.60-61

  • FIX Auto input picking improved (starting and reset conditions);
  • UX Readout follows the new picked position;
  • GRD AOI21 initial grades;
  • GRD Initial for AOI 21 22 and OAI 22;
  • MI Binding for increase/decrease input/output bits placement;
  • FIX Fast input placement exploit;
  • FIX Repair bank2 when already repaired!;
  • FIX Auto input picking behavior improved;
  • FIX Edit save exploit for volume related Stages;
  • FIX Crossed shaped mos;
  • FIX Hide validator summary when editing a blueprint;
  • FIX duplication of UI when editing multiple blueprint in a row;
  • UX Delete blueprint button from the editor directly (no need to go back to the main menu);
  • NEW Bests can be reused from the Blueprints mode;
  • FIX Crash when spamming delete then add;

Quick Patch Notes v0.1.6.57-58

  • GRD Arc trick is cool but not in NAND/NOR;
  • GRD AND Cheese workaround;
  • GRD Potential cheese fix on byte adder;
  • FIX wrong dissipation value impacting ticks score;
  • FIX Next slot going from s3 to s0 instead of s4;
  • FIX Voxel rebuild crash;
  • NEW Copy ghost;
  • NEW Show BVTM buttons to highlight compare feature in the perf report;
  • NEW Photomode accessible from the Toolbox;
  • UI Performance report UI tweaking;
  • MI Photomode read grades from previous or current depending the context;
  • MI Perf report accessible without resubmitting the solution;
  • FIX Black screen on 100 mouse sensitivity;
  • FIX OemAuto, OemEnlW, Attn and Zoom key are permanently banned;

Quick Patch Notes v0.1.6.56

  • UX Indicating Byte Adder Chip to unlock Bonus levels;
  • FIX Assignable twice a keybinding in some cases;
  • FIX Not registering ESC character on terminals;
  • FIX Crash at the end of chapter one when leaving the terminal before the end;
  • FIX Crash handling when save fails;
  • FIX Banning permanent keys (ex: OemEnlw for IME with Japanese input).
  • FIX Gimbal anti lock wrong settings when out the editor looking down;
  • MI Indicating banned keys in settings (for ref);
  • MI Interact bindable; UX New Next/Previous Slots keybindings;
  • GRD NOR Gate truth table order to favor same layout as NAND;
  • GRD NOR 4mos gets Reduced++;
  • GRD Graphs takes only 50% best submissions in at least one metrics;
  • GRD Discarding 5% worst outliners;
  • HX Help section for optimising metrics;

Quick Patch Notes v0.1.6.55

  • FIX Loaded state weren't propagated!
  • FIX Stackable mos bug;
  • FIX Drag place mos blocks;

🚀 Hard Chip Early Access is LIVE! 🛠️

The wait is over! 🎉 Dive into the world of semiconductor chip design with Hard Chip, now available in Early Access on Steam. 🖥️💡 Take on the role of 'new_user,' an engineer repairing machines in a mysterious facility, and uncover the secrets of chip design one component at a time.



[h2]🔧 What to Expect in Early Access [/h2]
Chapter One: Build an 8-bit ALU across ~5-10 hours of gameplay.
Many Bonus Components: Assemble circuits like Decoders, Transmitters and even Multipliers.
Sandbox Mode: Unleash your creativity and test your skills.

This is just the beginning—your feedback will shape the journey ahead as I expand the game with more chapters, challenges, and intricate puzzles!

📥 Get Hard Chip now and join the revolution in processor design! Let's see what you can build.