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  3. Update v1.0.18 Bug Fixes and Improvements

Update v1.0.18 Bug Fixes and Improvements

The following bug fixes and improvements were made:

  • Reworked Castle Cemetery level; removed all collisions except for the walls.
  • Fixed duplicate behavior in the Collection menu when clicking on items.
  • Added walk and fire animations for Bill.
  • Resolved issue where random enemies would occasionally get stuck.
  • Fixed HP bars being assigned to the wrong enemies.
  • Weapons now target the center of the hitbox instead of the center of the character sprite.
  • Fixed broken hitbox and animation for Death character.
  • Fixed size and animation issues with Grave Lord Gundai.
  • Increased enemy count per level loop; each loop now doubles the enemy count.
  • Reworked armor mechanic; 50% of damage can now be reduced with up to 100 total armor (previously less than 10%).
  • Doubled the effects of heal and health boosters.
  • Level-up list now includes a slot icon, indicating Attack, Buff, or Summon options.
  • Fixed issue where enemies would get stuck at level edges.
  • Increased gold drops by 20% and reduced XP bonus by 2%.
  • Adjusted sound volumes for the modern weapons pack.


Special thanks to Toadragon!

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