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Winter Sale – Dive into Ocean Keeper with a Big Discount!

[h2]Hey Guardians![/h2][p][/p][p]It’s that special time of the year again – the Steam Winter Sale.
The season when wishlists turn into libraries, wallets get a little lighter, and long winter evenings suddenly feel perfect for diving into new games.[/p][p]To celebrate the Winter Sale, we’d love to invite you to expand your Steam library with Ocean Keeper: Dome Survival – now available with a 70% discount.
If you’ve been keeping an eye on the game or waiting for the right moment, this might be it.

[dynamiclink][/dynamiclink]The Winter Sale runs from December 18 to January 5, so there’s plenty of time to grab everything you’ve been planning to play over the holidays.[/p][p]We also want to remind you that our brand-new game, Ocean Keeper: Co-op, has recently launched.
Due to Steam’s platform rules, Co-op can’t be discounted just yet – but if you own Ocean Keeper: Dome Survival, you can get Ocean Keeper: Complete Bundle with an additional bundle discount, making it a great way to jump into the full Ocean Keeper experience.

[dynamiclink][/dynamiclink][/p][p]Thank you for being part of our community, supporting our games, and diving into this world with us.[/p][p]We wish you a snowy winter, cozy evenings, and many satisfying achievements unlocked – may every run be fun, challenging, and rewarding.
[/p][p]Happy holidays!
The Ocean Keeper Team[/p]

Ocean Keeper Co-op launches today – a big thank‑you gift for Dome Survival owner

[h2]Hey Guardians! [/h2][p]
Today is a really special day for our tiny team. The Ocean Keeper universe is getting bigger – and it is all thanks to you. Over the last year, we have been slowly building this world, starting with Ocean Keeper: Dome Survival. Many of you bought the game, left reviews, sent feedback, and kept us motivated. Because of that support, we felt brave enough to try something new.

One of the projects we have been working on is Ocean Keeper Co-op – a separate game set in the same universe. It is a 4-player co-op roguelike, focused on fun, and laughing with friends while you drill through caves, defend your Mech, and try not to wipe the whole squad in the most ridiculous way possible. [/p][p]A small but very passionate team inside our studio has been building it for the last months. We played countless internal playtests in the evenings, argued about balance, and then jumped back in for "one more run" anyway.

Today we are proud (and a bit nervous) to finally say: Ocean Keeper Co-op is out!

[/p][h2]A special thank-you for Dome Survival owners[/h2][p]
If you ever bought Ocean Keeper: Dome Survival, you have already helped this new game exist. So we really wanted to do something nice in return. We are doing it in two ways: [/p][h3]1. Big launch discount via Bundle[/h3][p]We have created a franchise bundle that includes both games.
If you own Dome Survival, you will see an extra large discount on Ocean Keeper Co-op.

Note: The bundle bonus stacks with the launch discount, so this is the cheapest way to complete your Ocean Keeper collection and support the team at the same time.

[/p][h3]2. A way to get Ocean Keeper Co-op for free[/h3][p]We also know that times can be tough, and not everyone has the budget for a new game right now. And that is completely okay.[/p][p]We genuinely want our veteran players to join the new chaos, regardless of money. It wouldn't feel right starting this new chapter without you.[/p][p]If you launch Ocean Keeper: Dome Survival after the Co-op release, you will see a new in-game popup with a small "thank-you" gift. Follow the simple instructions there, complete one small action, and you can claim your copy for free. No strings attached.
[/p][h3]So you have two options:[/h3]
  • [p]Grab the Bundle with a huge discount and directly support our work.
    [/p]
  • [p]Or start Dome Survival, check the popup, and see how to get Co-op for free.
    [/p]
[p]Either way, we are just happy to have you with us.

Living and working in Ukraine teaches you to appreciate the present moment. We honestly do not know what tomorrow holds for us or our families. But we know one thing for sure: right now, we are here, we are making games, and we want to keep doing this – releasing new worlds and becoming better developers than we were yesterday.

From the bottom of our hearts – thank you for being part of this journey, for playing our games, wishlisting, reviewing, and just hanging out with us. If you decide to try Ocean Keeper Co-op, please come tell us what you think, join our Discord, and help us shape where this universe goes next.

Enjoy the game,
The Ocean Keeper Team

[dynamiclink][/dynamiclink][/p]

Black Friday Deal – 70% Off Ocean Keeper

[h2]Hey Guardians!
Time to treat yourself before the weekend hits.[/h2][p]Black Friday is right around the corner, and sure – new tech and clothes are cool…
But let’s be honest: the best kind of purchase is a game you actually want to play when the weekend rolls in.[/p][p]So here’s our contribution to your personal happiness:
Ocean Keeper: Dome Survival is now 70% off.[/p][p]We also recently dropped an update — now you can always find your next story point, no more wandering in the dark abyss (unless you want to).

[/p][p]And speaking of Friday…[/p][p]This Friday, Ocean Keeper Co-op officially launches. If you already own the original Ocean Keeper, you might notice… let’s call it a pleasant little surprise waiting for you. Just a “thank you” from us, wrapped the only way we know how.[/p][p]Oh, and to make the celebration even enjoyable: our new game’s launch will come with its own discount as well. So Friday evening, swing by our Steam page or fire up Ocean Keeper – there’s going to be plenty to enjoy.[/p]

Ocean Keeper Dome Survival Update 1.0.5: Deep Tides are Calling...

Hey Guardians!
[p]While our whole feed is buzzing about Ocean Keeper: Co-op, our devs have been quietly locked in their office room… (totally voluntary, we swear!) [/p][p]Inside that little room they’ve been flipping through the tenth volume of “The Complete Fish Encyclopedia” and moving UI buttons around the screen trying to find the perfect spot (totally not a joke…)[/p][p]All that hard work brings you something fresh and shiny – a brand-new and longawaited update for Ocean Keeper: Dome Survival!
[/p][p][/p][p]So let’s not pull the squid by its tentacles, here’s what’s new in the Deep Tides update![/p][h2][/h2][h2]Smarter HUD & Interface[/h2]
  • [p]You can finally track your current objective directly in the HUD, no more wandering around wondering, “Wait, what was I supposed to do again?”[/p]
[p][/p]
  • [p]We also added a mission token that points toward the mine you need to visit. Consider it your personal underwater GPS (without the annoying voice)[/p]
[carousel][/carousel]
  • [p]You’ll also notice a new low-health indicator and a cool Mech repair effect. It’s our subtle way of saying: “Hey, you might wanna fix that before you explode” Oh, and we moved the Repair button closer to your abilities.[/p]
[p][/p]
  • [p]For all dialogue enjoyers out there: you can now manually skip lines! Auto-skip is off, delay between skips is minimal, but yes. Mech still talks too much. We love him.[/p]
  • [p]We also gave relic upgrade cards a little visual pop, they look as fancy as the treasures they represent.[/p]
[p][/p]
  • [p]And oh, we’ve added Hungarian localization![/p]
[h2]Tutorial[/h2][p]The tutorial just got a quality-of-life changes! [/p]
  • [p]We added a new step explaining Mech repair mechanics (because, apparently, just throwing duct tape at the player wasn’t enough).[/p]
  • [p]The Hub interface is now fully unlocked, so you can browse all upgrades right from the start.[/p]
  • [p]Plus, we sprinkled in a few micro UX tweaks to make your first dive smoother than a dolphin’s backflip.[/p]
[h2]Gameplay[/h2][p]We’ve added new ability for your Digger![/p]
  • [p]X-Ray – see through walls, grab more ores.[/p]
[p][/p][p]Also, we reduced the number of sessions needed to get a new task from the Collector (he finally learned how to multitask)[/p][h2]Balance[/h2]
  • [p]We’ve rebalanced waves, improved enemy variety and adjusted difficulty progression so you’ll face less hardcore… well, slightly less.[/p]
  • [p]Meet the newest troublemaker of the Ocean Keeper ecosystem: the Aura Worm – a cute (not really) mini-tank that buffs enemies around it. You’ll hate it. >:3[/p]
[carousel][/carousel]
  • [p]We tuned meta-upgrades, making them cheaper for a smoother start[/p]
  • [p]Beating a boss now means extra upgrade picks. Treat yourself.[/p]
[p][/p][p]Ah yes, everyone’s favorite section, where we pretend those bugs never existed.[/p]
  • [p]Titanic Softlock (aka “Box vs. Door Saga”)[/p][p]If you placed a box near the door, hit the button, and somehow trapped yourself forever – congratulations, you discovered a feature. Well, it was a feature. Now it’s fixed.[/p]
  • [p]Blocked Mines[/p][p]Some mines decided to generate unbreakable blocks and block progress. We told them to chill. They now behave like proper mines again.[/p]
  • [p]Laser Digger Visual Bug[/p][p]That mysterious gray square following your laser? Gone. It had a good run, but it’s time to say goodbye, Squarey.[/p]
  • [p]Story Mech Light[/p][p]The flashing light that could blind a whale has been toned down. You can safely look at your Mech again.[/p]
  • [p]Rays From the Sky[/p][p]The heavens have returned! Missing light rays are back where they belong, dramatically shining through the depths once more.[/p]
  • [p]Gamepad UI[/p][p]Added the missing “(X)” icon to the Buy button in the Customization > Upgrades tab. Both Digger and Mech now officially recognize your inputs.[/p]
  • [p]Xbox Login on Steam[/p][p]Some players got an unexpected Xbox login popup when launching the Steam build. The console gods have been appeased – it won’t appear again.[/p]
  • [p]Graphics Settings[/p][p]Your graphics settings will now actually save. No more eternal “Low graphics” life.[/p]
  • [p]Reports Window[/p][p]It finally opens! And doesn’t immediately throw an error at you. Small miracles.[/p]
  • [p]Localization Fixes[/p][p]Fixed overflowing text in several places. Letters now stay inside the boxes.[/p]
[p]That’s the Deep Tides Update. Now it’s your turn: dive in, test the waters and tell us what you think![/p][p]Join our Discord to share your feedback, report what still bites, or pitch your wildest ideas for the next update – our devs read everything (sometimes even at 3 AM).[/p][p]And one more thing before we swim off...[/p][p]Ocean Keeper: Co-op is heading to Early Access at the end of November![/p][p][dynamiclink][/dynamiclink]So keep your sonar tuned and wishlist the game ;)[/p][p]See you, Guardians![/p][p]– The Ocean Keeper Team[/p][p]Check out our very-very serious video about Deep Tides Update on YT![/p]

PLAYTEST OK Co-op TODAY! We announce regular Dev + Community Playtests!

[p]We’re hosting regular Dev + Community Playtests for our multiplayer project Ocean Keeper Co-op.
[/p][p][/p][p]This is your chance to play the game directly with the developers, share your thoughts, and help shape the future of Ocean Keeper together with us in our Discord.[/p][p]Why join? [/p]
  • [p]Play alongside the dev team and other community members. [/p]
  • [p]Share fresh ideas and get your feedback heard early. [/p]
  • [p]Be among the very first to experience the co-op gameplay.[/p]
[p]How to join: [/p]
  • [p]Jump into our Discord. [/p]
  • [p]Tag CM Diana in the general chat – you’ll get a playtest role and game key. [/p]
  • [p]Keep an eye on the #playtest channel for dates & times.[/p]
[p]We want your thoughts on: [/p]
  • [p]Everything. Bugs, weapons, upgrades, map, caves etc. Bring it on.[/p]
[p]No requirements. Everyone’s welcome to test, have fun, and leave feedback![/p][p][/p][p]And of course, we are hosting the playtest today, September 5, 2025, at 05:00 PM Kyiv time (10:00 AM ET / 4:00 PM CET) in our Discord.[/p][p][/p][p]We can’t wait to play with you and hear your first impressions of Ocean Keeper Co-op. See you in the depths (and our voice-channels)![/p]