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Super Drift Blade News

Super Drift Blade Update #37

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • Added a small filter to the game.

[h3]Changes[/h3]
  • Adjusted the tutorial layer.
  • Redrawn some maps.

[h3]Bug Fixes[/h3]
  • Fixed a small problem that would cause spoilers in the DEMO.
  • Fixed a problem with the wrong direction on the map.
  • Fixed a problem with a button not deducting health correctly.
  • Fixed a problem with the wrong map exit.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
May 24, 2025

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Super Drift Blade Update #36

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • Added initial guidance and mission tips.
  • The game is still under development! A lot of new content has been added.
  • Added new NPCs and their dialogues.
  • The map will now change over time, and pixels will appear.

[h3]Changes[/h3]
  • Adjusted the format of the start interface.
  • Adjusted the collision size of bullets, now easier to dodge.
  • Changed the horseshoe representing luck to point upwards.
  • Adjusted the font color of some NPC dialogues.
  • Adjusted the position of some clues.
  • Adjusted the landscape placement of some scenes.

[h3]Bug Fixes[/h3]
  • Fixed a door guide error.
  • Fixed an achievement localization issue.
  • Fixed a character name localization issue.

[h3]Bug Confirmations[/h3]
  • The range attribute was breached and is now completely invalid, replaced with a broken icon.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
May 22, 2025

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Welcome to follow my Steam developer homepage and social media:

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Super Drift Blade Update #35

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • The game is still under development! A lot of new content has been added.
  • A large hidden area has been added (content in the official version)!

[h3]Changes[/h3]
  • The contact range for some puzzles has been further expanded.
  • The trigger time of a certain puzzle has been adjusted.
  • After reaching the end of each round, a countdown will start, and the middle board will speed up the time.
  • Some scenes have been redrawn to make it easier to find the first hidden path.
  • The amount of health restored by the health box has been increased.
  • Some monsters in the Wind Whispering Grassland, the Hidden Sand Desert, and the Mirror Lake have been weakened.
  • Some monsters in the Frost Crown Snow Peak and the Ancient Forest Ruins have been strengthened.
  • The location of some clues has been modified.
  • Redrawn some clues.
  • Redrawn the special effects of the drifting bottle, now it is easier to find!

[h3]Bug fixes[/h3]
  • Fixed the problem that the bow and arrow shooting at the target did not cause damage.
  • Fixed a text error.
  • Fixed the problem that the foreground of some maps disappeared.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
May 11, 2025

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Welcome to follow my Steam developer homepage and social media:

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Super Drift Blade Update #34

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • The game is still under development! A lot of new content has been added.

[h3]Changes[/h3]
  • Increased the collision damage range of bows.
  • Increased the collision damage range of crossbows.

[h3]Bug Fixes[/h3]
  • Fixed the problem with the end of Playtest.
  • Fixed the problem that time did not pass correctly in some scenes.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
May 6, 2025

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Welcome to follow my Steam developer homepage and social media:

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Super Drift Blade Update #33

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]

[h3]What's New[/h3]
  • Some mountains appeared on the map.
  • Three new hidden achievements were added.
  • A quick-open function was added. Now the game can remember whether you selected attributes, clues or maps before pressing stop.

[h3]Changes[/h3]
  • Adjusted the scene near the severed finger.
  • Increased the appearance time of the desert spike monster and reduced the attack frequency.
  • Adjusted the scrolling speed and duration of the turtle.
  • Added a border to the heart moving on the map.

[h3]Bug fixes[/h3]
  • Fixed the problem of incorrect display of a certain keyboard sprite collection.
  • Fixed the end point of the Playtest, which will not affect the collection of puzzles.
  • Fixed the problem of not being able to see the map when there is no signal in the initial map.
  • Fixed the problem of still being able to see the map after resurrection.



(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
May 1, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote