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Super Drift Blade News

Super Drift Blade Playtest Update #29

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

I'm currently prioritizing fixes and updates based on reports.

[h2]- Update - [/h2]
[h3]Changes[/h3]
  • Replaced some localized content.
  • Increased the collision frame of some content.
  • Increased the collision frame of some icons.
  • Modified some clues.

[h3]Bug Fixes[/h3]
  • Fixed a bug where numbers would pop up at the door.
  • Fixed the problem where the skill button sprite disappeared.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 23, 2025

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Super Drift Blade Demo is available NOW!

Hi everyone!

The demo of Super Drift Blade is available NOW!

Because it is very important, I want to tell all players!
The puzzle and exploration of the game are the main lines !!!

The Playtest of Super Drift Blade started in January, and it has been 3 months since then.
During this period, the game has been updated 28 times, and the Playtest update log number of the game has also reached #28.
The content includes but is not limited to novice tutorials and clues and some details.
Many things are from scratch to excellence,
which are inseparable from many enthusiastic Playtesters,
who gave me many, many, many valuable suggestions.
Thank you again to all Playtesters!

Demo and official version will share the same Savedata.
If you play this Demo, be sure to come to JOIN my DISCORD for feedback.
This is very helpful to me!

Thank you everyone.

(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 24, 2025

[hr][/hr]

Super Drift Blade Playtest Update #28

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Update - [/h2]
[h3]New Content[/h3]
  • Added a hint to the end of Playtest!
  • Added a new puzzle.
  • Added a button to return to the original start screen.

[h3]Changes[/h3]
  • Replaced some clue images.
  • Adjusted the mechanism of triggering a certain puzzle to make it more reasonable.
  • Redrawn some scenes.
  • Changed the news content on the start screen.

[h3]Bug Fixes[/h3]
  • Fixed a bug where one of the clues would be displayed prematurely.
  • Fixed a bug where a portal would appear somewhere else.
  • Fixed a bug that could not trigger achievements.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 23, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #27

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
  • Added a small UI Easter egg after clearing a level.
  • Added music to some levels.
  • Added a clue.

[h3]Changes[/h3]
  • Bows and crossbows now have their own attack intervals and sound effects.
  • Adjusted the icons of some maps.
  • Adjusted the values ​​of some monsters.
  • The way the save elves descend has changed a little.

[h3]Bug fixes[/h3]
  • Fixed a problem where a secret passage could not be passed.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 19, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote

Super Drift Blade Playtest Update #27

Hi everyone:

Thank you for all your feedback! Here's what's new in this update:

[h2]- Announcement -[/h2]

The dev team is currently prioritizing fixes and updates based on playtest reports.
"The Demo? That sneaky impostor!" "We've terminated it... for now. See you at the neeeeeeeeexxxtttt Steam Fest!"

[h2]- Playtest Update Content - [/h2]
[h3]New Content[/h3]
  • Added a small UI Easter egg after clearing a level.
  • Added music to some levels.
  • Added a clue.

[h3]Changes[/h3]
  • Bows and crossbows now have their own attack intervals and sound effects.
  • Adjusted the icons of some maps.
  • Adjusted the values ​​of some monsters.
  • The way the save elves descend has changed a little.

[h3]Bug fixes[/h3]
  • Fixed a problem where a secret passage could not be passed.


(I used Google Translate, if you have any questions, please contact me.)

Liujiajun
April 19, 2025

[hr][/hr]
Welcome to follow my Steam developer homepage and social media:

ːluvː Steam Dev Page ːluvː Discord YouTube X TikTok RedNote