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  3. Demo v0.2 out now! - featuring updated input & art

Demo v0.2 out now! - featuring updated input & art

Hi everyone!

In our last newsletter we talked about the work we've been doing over the past few months to improve Pup Champs' quality. However, it's one thing to read about the improvements we've been doing - and another to try it out for yourself. This is why we've prepared an updated demo that's available now so that you can see how the game has progressed :)

https://store.steampowered.com/app/2978840/Pup_Champs_Demo/

Since last week, Steam has enabled the option of reviewing demos, so if you've tried out the new Pup Champs demo be sure to send us feedback using a review, the Community Hub or our Discord - we're reading everything as we strive to make the game the best it can be.

[h2]Patch notes for Pup Champs v0.2 demo:[/h2]

(points marked with a star - * - are a work-in-progress and you should expect more improvements there in the future)

  • *added gamepad and keyboard support to the game
  • added a transition animation when going between main menu and gameplay scenes,
  • added VFX to pup and ball movement,
  • improved animations for ball movement,
  • *updated backgrounds on all levels,
  • updated artwork for markers that show where the ball will land,
  • updated game icon,
  • updated artwork for dashed line that shows current movement path,
  • updated shadow animations,
  • reworked most levels to feature consistent kick strength between pups (we hope this allows you to have an easier time remembering which pup works best in different scenarios),
  • fixed the main menu to better support different aspect ratios,
  • added a new button to the main menu - "leave a review"




That's all for today - we hope you have fun with the new demo :)

Cheers,
Luke