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1.25.0.11 Hotfix #8

Greetings everyone,

Another hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below.

Video tutorials are going well. I am about 60% complete. At this pace, I should finish them by the end of the year, and then I can start working on full release candidates and completing the manual. This hotfix includes all video tutorials to date. You can also find them on our youtube: https://www.youtube.com/playlist?list=PL1Qy-Pj_RIRvRkajKTI9bsut_ZXJ6eqWn or the tutorial page on our website: www.gearcity.info/tutorials

Hotfix includes:
GUI: Length about text in main menu.
GUI: Fixed city hover popup cutting off text.
Gameplay: Enabling autoproduction now enables auto-hire and auto-wage automatically. This is done to prevent player logic issues that can cause bad gameplay.
GUI: Enabling autoproduction hides auto-hire and auto-wage checkboxes.
Gameplay: Autoproduction will now try to avoid using factories with low morale.
Gameplay: Purchasing a company with low morale will improve those employee's morale somewhat.
Bugfix: Fixed bankruptcy flag not resetting when a player buys a bankrupt company. Situtations where this would be an issue is if the player spun off the company, and then tried to rebuy them.
GUI: Yearly Sales memo now uses base vehicle name rather than the latest vehicle model's name.
GUI: Fixed Mega Menu's Autoproduction vehicle restriction page flippers not hiding when marque restriction is enabled.
Bugfix: fixed missing demands text when Administration union wants more.
Bugfix: Fixed .car file crashes on non-unicode, non-US-compatible encoded Windows.
Bugfix: Fixed .car file loading on non-unicode, non-US-compatible encoded Windows.
Bugfix: Fixed .car file loading on non-unicode OSX.
Bugfix: Fixed component slider save/load system on non-unicode, non-US-compatible encoded Windows.
Media: Added more video tutorials.
Media: Improvements to in-game video tutorial landing page.

Version 1.25.0.11 Hotfix #7

This should be the final hot fix for v1.25.0.11, but don't hold me to that.

I've also worked in a couple bug fixes in this one as well.

Hotfix #7:
-Bugfix: Fixed possible crash issue with German translated save games.
-Bugfix: Fixed Autoproduction issue which ignored home country contracts during war time if the player has neutral country contract and no peaceful or limited factories.
-Bugfix: Fixed several issues with the duplicate name checker for vehicle designs.
-Bugfix: Fixed trim finish dates when the player makes multiple trims.
-Bugfix: Fixed mouse wheel scrolling on Load Game lists for Unix OS's.
-Bugfix: Fixed Branch Distribution window vehicle list alignment.
-Bugfix: Additional fixes to the save game updater and mods.
-Media: Several new tutorial videos added.
-Media: Unfinished redesign of the video tutorial page. (Might slip in an update for this in a day or two.)


There might be one or two things I forgot to add to this list.

Version 1.25.0.11 Hotfix #6

Greetings everyone,

I have released the 6th hotfix for version 1.25.0.11 .

This hotfix includes:
-Media: 6 New Video Tutorials.
-Bugfix: EPS Growth Rate issue in the Stock Report
-Bugfix: Revenue Growth Rate issue in the Stock Report.
-Bugfix: Operational Margin issue in the Stock Report.
-Bugfix: Fixed issue with recent changes to contract bids that could cause vehicle contracts not to being assigned.
-Bugfix: Fixed possible crash in the custom district branch pricing system on the world map.
-Bugfix: Fixed incorrect value in the Buyer Rating Table explination.
-Bugfix: Fixed incorrect text in the subsidize dealerships system.
-Bugfix: Fixed typo in the news paper articles
-GUI: Added global fuel rate to the Fuel Popularity Report and the newspaper.
-Engine: Added a warning message if you run the game at lower than 720p resolution. (Typically only happens with Windows 10 users playing in window mode with 720p monitors.)


About 40 more video tutorials to go. I'll work in some bug fixes if any major ones popup. Enjoy!

Version 1.25.0.11 Hotfix 4 and 5

Greetings everyone,

Two more hotfixes for version 1.25.0.11.

Hotfix #4:
-Bugfix: Fixed a critical issue which wouldn't allow you to select a vehicle body.

Hotfix #5
-Bugfix: Tweaked city manufacturing growth for random history mode to prevent city's manufacturing ratings from hitting zero. The fix isn't perfect, and will be further tweaked for v1.25.0.12.
-Gameplay: Minor adjustment to racing funding's effect on over experienced teams.
-Bugfix: Fixed duplicate stock bankrupt memos.
-Media: Added three new tutorial videos.

Version 1.25.0.11 Hotfix 1-3

Greetings everyone,

Since Sunday I've released 3 hotfixes targeting crash related issues. The latest issue has to do with save game corruption if you're using modded components files. If you get an error message about lost data, save the game, and reload it to get rid of the message. If you have an old copy of the save game, and the new copy, feel free to email both of them to me and I will be happy to recover most of your data.

Here is what was in each fix:
Hotfix 1:
-Bugfix:Fixed an end turn crash when Random History was enabled.


Hotfix 2:
-Bugfix: Fixed crash in Advanced Vehicle Designer tutorial.
-Bugfix: Fixed duplicate gear combinations for gearbox component because of issues in the components name updater system.
-Bugfix: Fixed scroll bar issues in Main Menu New Game options.
-Media: Added 10th video tutorial on Sales Reports.

Hotfix 3:
-Bugfix: Fixed possible save game corruption when using modded components files.
-Engine: If the save game is corrupted, fill the corrupted data with valid data to prevent crashes.
-GUI: Added an error message to office letting you know if the save game was corrupted. There is a known bug with this. The error message does not disappear unless you save the game and then reload it.