1. GearCity
  2. News

GearCity News

Version 1.25.0.11 Hotfix #9

Greetings everyone!

It's time for another hotfix, as a possible crash with outsourced component production was reported to me. I also went ahead and fixed several pending issues, and included the latest video tutorial.

On the topic of video tutorials, I am nearly finished, but I have been slowed down recently because of the length of the videos I'm currently working on.

Anyway, enjoy!

-Bugfix: Fixed crash in would map when opening production of a vehicle design that uses outsourced components.
-Bugfix: Fixed issue causing AI companies to own a model name when player outsources a vehicle to them. This bug prevented players from being able to make new generations of these vehicles.
-Gameplay: Adjustments have been made to the component age penalties.
-GUI: GUI load optimizations to the Office Contract window.
-GUI: Horizontal scroll bar returns to the Office Contract Window parts secletion.
-Bugfix: Fixes applied to several achievements that had database counting issues.
-Media: Main Tutorial video added to the game. (Will eventually integrate a link into the in-game tutorials themselves.)

1.25.0.11 Hotfix #8

Greetings everyone,

Another hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below.

Video tutorials are going well. I am about 60% complete. At this pace, I should finish them by the end of the year, and then I can start working on full release candidates and completing the manual. This hotfix includes all video tutorials to date. You can also find them on our youtube: https://www.youtube.com/playlist?list=PL1Qy-Pj_RIRvRkajKTI9bsut_ZXJ6eqWn or the tutorial page on our website: www.gearcity.info/tutorials

Hotfix includes:
GUI: Length about text in main menu.
GUI: Fixed city hover popup cutting off text.
Gameplay: Enabling autoproduction now enables auto-hire and auto-wage automatically. This is done to prevent player logic issues that can cause bad gameplay.
GUI: Enabling autoproduction hides auto-hire and auto-wage checkboxes.
Gameplay: Autoproduction will now try to avoid using factories with low morale.
Gameplay: Purchasing a company with low morale will improve those employee's morale somewhat.
Bugfix: Fixed bankruptcy flag not resetting when a player buys a bankrupt company. Situtations where this would be an issue is if the player spun off the company, and then tried to rebuy them.
GUI: Yearly Sales memo now uses base vehicle name rather than the latest vehicle model's name.
GUI: Fixed Mega Menu's Autoproduction vehicle restriction page flippers not hiding when marque restriction is enabled.
Bugfix: fixed missing demands text when Administration union wants more.
Bugfix: Fixed .car file crashes on non-unicode, non-US-compatible encoded Windows.
Bugfix: Fixed .car file loading on non-unicode, non-US-compatible encoded Windows.
Bugfix: Fixed .car file loading on non-unicode OSX.
Bugfix: Fixed component slider save/load system on non-unicode, non-US-compatible encoded Windows.
Media: Added more video tutorials.
Media: Improvements to in-game video tutorial landing page.

Version 1.25.0.11 Hotfix #7

This should be the final hot fix for v1.25.0.11, but don't hold me to that.

I've also worked in a couple bug fixes in this one as well.

Hotfix #7:
-Bugfix: Fixed possible crash issue with German translated save games.
-Bugfix: Fixed Autoproduction issue which ignored home country contracts during war time if the player has neutral country contract and no peaceful or limited factories.
-Bugfix: Fixed several issues with the duplicate name checker for vehicle designs.
-Bugfix: Fixed trim finish dates when the player makes multiple trims.
-Bugfix: Fixed mouse wheel scrolling on Load Game lists for Unix OS's.
-Bugfix: Fixed Branch Distribution window vehicle list alignment.
-Bugfix: Additional fixes to the save game updater and mods.
-Media: Several new tutorial videos added.
-Media: Unfinished redesign of the video tutorial page. (Might slip in an update for this in a day or two.)


There might be one or two things I forgot to add to this list.

Version 1.25.0.11 Hotfix #6

Greetings everyone,

I have released the 6th hotfix for version 1.25.0.11 .

This hotfix includes:
-Media: 6 New Video Tutorials.
-Bugfix: EPS Growth Rate issue in the Stock Report
-Bugfix: Revenue Growth Rate issue in the Stock Report.
-Bugfix: Operational Margin issue in the Stock Report.
-Bugfix: Fixed issue with recent changes to contract bids that could cause vehicle contracts not to being assigned.
-Bugfix: Fixed possible crash in the custom district branch pricing system on the world map.
-Bugfix: Fixed incorrect value in the Buyer Rating Table explination.
-Bugfix: Fixed incorrect text in the subsidize dealerships system.
-Bugfix: Fixed typo in the news paper articles
-GUI: Added global fuel rate to the Fuel Popularity Report and the newspaper.
-Engine: Added a warning message if you run the game at lower than 720p resolution. (Typically only happens with Windows 10 users playing in window mode with 720p monitors.)


About 40 more video tutorials to go. I'll work in some bug fixes if any major ones popup. Enjoy!

Version 1.25.0.11 Hotfix 4 and 5

Greetings everyone,

Two more hotfixes for version 1.25.0.11.

Hotfix #4:
-Bugfix: Fixed a critical issue which wouldn't allow you to select a vehicle body.

Hotfix #5
-Bugfix: Tweaked city manufacturing growth for random history mode to prevent city's manufacturing ratings from hitting zero. The fix isn't perfect, and will be further tweaked for v1.25.0.12.
-Gameplay: Minor adjustment to racing funding's effect on over experienced teams.
-Bugfix: Fixed duplicate stock bankrupt memos.
-Media: Added three new tutorial videos.