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SHOOPER NOVA News

🚀 SHOOPER NOVA drops into the Bullet Heaven Festival!

[p]Dear players,[/p][p]We’re excited to announce that SHOOPER NOVA will be participating in the “Bullet Heaven Festival”![/p][p]During the event, the game will be available at a limited-time 50% discount. Now is the perfect chance to add it to your library![/p][p][/p][h2]🎮 50% Historical Lowest Discount – Get It Today![/h2][p][dynamiclink][/dynamiclink][/p][p]Thank you so much for all your support! Join our community and meet like-minded players! [/p][p]Discord: https://discord.gg/YmZg8GzgJ6[/p]

V1.3.1 Change log

[p]Hello everyone! Thank you so much for your continued support for SHOOPER NOVA :3 We're thrilled to announce the S4 Season update![/p][p][/p]
Main Content
  • [p]New Final Battle: After successfully clearing Wave 20, a new "Final Battle" option will become available. This will take you into an untimed Wave 21, where you can challenge yourself to survive for as long as possible and climb a dedicated Ranking leaderboard. This option is designed to be a quicker experience (typically within 10 minutes), perfect for players who prefer not to spend several hours in Extreme Challenge or Endless Trial.[/p]
  • [p]New Custom Emoji: Personalize your in-game experience! You'll now be able to import local images (supporting PNG and GIF formats) and display them directly on your character's face.[/p]
  • [p]Trading Cards Enabled: Get ready to collect! We're enabling Steam Trading Cards, including Cards, Badges, Emotes, Profile Backgrounds, and Animated Avatars.[/p]
  • [p]Steam Workshop Enabled[/p]
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Other Enhancements & Adjustments
  • [p]Extreme Trial runs could be quite lengthy (potentially over 5 hours). To refine this, we've slightly accelerated the late-game enemy enhancement speed in this mode and adjusted the coins drops from elite enemies.[/p]
  • [p]Reduced the Gold Mine generation speed during BOSS waves; typically, quickly defeating the BOSS is the best option.[/p]
  • [p]Improved performance in scenarios involving a large number of Satellites and Projectiles.[/p]
  • [p]Added controller vibration feedback in certain in-game scenarios for a more immersive experience.[/p]
  • [p]When viewing purchased Tech, they can now be sorted by Archive order.[/p]
  • [p]Added main operation key remapping function.[/p]
  • [p]Optimized the display and performance of floating damage numbers.[/p]
  • [p]ptimized sound performance when many audio cues are triggered.[/p]
  • [p]Hold for continuous summoning Shields and Turrets.[/p]
  • [p]Techs that deal damage can now display their damage contribution per wave.[/p]
  • [p]Added and adjusted several Techs (black hole is now singular but can become SUPER LARGE, and remains attractive in the late game; Impact Start can now stack Super Shields;...)[/p]
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SHOOPER NOVA S4 Update Preview

[p]Hello everyone, thank you for your support for SHOOPER NOVA :3, the S4 Season update is coming soon![/p][p](Note: Due to difficulty adjustments and data changes, to ensure fairness and enjoyment of the Ranking,**old game save data will become invalid after the update**)[/p][p][/p][p]Here are the main update contents:[/p]
  • [p]New Final Battle: After passing Wave 20, a "Final Battle" option is added. Enter an untimed Wave 21, challenge yourself to survive longer and rank (this will use a separate Ranking leaderboard, this option will take less time).[/p]
  • [p]New Custom Emoji: You can now import local images and display them on your character's face (supports PNG and GIF image formats).[/p]
  • [p]Trading Cards Enabled: (Cards, Badges, Emotes, Profile Backgrounds, Animated Avatars; it is said that veteran players will be compensated with dropped cards).[/p]
  • [p]Steam Workshop Enabled.[/p]
  • [p]Please look forward to more content in the update announcement on the release day :3![/p]

V1.2.3 Change Log

Bug Fixed
  • Fixed: Reload speed calculated incorrectly in certain situations.
  • Fixed: Refinement not working when below -100%.

V1.2.2 Change Log

Bug Fixed
  • Fixed: Black screen upon game launch on some devices, preventing entry into the game.
  • Fixed: In archive view, component price do not refresh after switching levels.