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On The Road - Truck Simulator News

On The Road - Update 0.8.0 build 11 2018-12-20

Changelog:


Engine
  • migrated from Unity 5.5.6 to 2018.2.8
AI
  • dynamic turn speed added
Gameplay
  • Freight papers including signature added
  • added dynamic tutorial messages (can be disabled in Game options)
  • added warning messages about the vehicle status (can be disabled in Game options)
Optimizations
  • distance based light culling for traffic lights, ai headlights and lanterns added
  • reworked every single building to create more efficient meshes
  • switched every single building from multimaterial to array material approach saving hundreds of draw and setpass calls
  • optimized object structure to drastically reduce the amount of subobjects
Graphics
  • Graphics menu options added for anti aliasing, view distance light details and image effects
Fixes
  • engine ignition fixed
  • engine shutdown fixed
  • fixed wrong gear showing up at first ignition
  • indicator reset fixed
  • fixed several company positions

On The Road - Update 0.7.2 build 26 2018-09-19

Steam Workshop
  • Repaints are encrypted now making it harder to steal and reupload your work
  • Messagebox warning you that you are in offline mode added
Internal console (new! Enable/disable with alt gr key)
  • internal console added with two prompts
    - „reset_AI“ respawn ai vehicles
    - „settime h“ eg.: settime 12 = 12am
AI
  • reworked spawner for optimization (details in Optimizations section
Gameplay
  • new company (roadhouse) at A19
  • Changelog Window in main menu added
  • GPS device shows only the current route and not all of them
Optimizations
  • Fixed the CPU spikes caused by the BlockLOD system
  • Switched font texture settings to prevent Font.CacheFontForText CPU spikes
  • Switched all debugging informations and windows to EditorOnly to remove corresponding CPU spikes
  • AI vehicle spawner pools vehicles to reduce allocation garbage
  • The following changes apply to all areas of the map:
    - Removed unneccessary collisions from buildings
    - Removed build in tree colliders and added simple capsule colliders where neccessary
    - Removed unneccessary scripts from scenes
    - Removed unused tree prefabs from terrains
    - Bush row collisions replaced with fast and simple boxcollisions
    - Traffic lights splitted into technical and visual part and later one integrated into BlockLOD system
Map
Finished updating all eastern sectors
Roadhouse added to A19
Graphics
  • Reworked post processing
Fixes
  • Fixed a bug that could prevent unlocking employees
  • Fixed the not unlocking vehicles unless you switch to the overview menu first
  • Fixed missing collision of carparks
  • Fixed wrong Api Compatability Level
  • Fixed several minor issues in Berlin
  • Moved benches in several cities to their correct render layer (increases performance)
  • Fixed advanced direction signs at cloverleaf Schwerin
  • Fixed missing collider of one market stand type
  • Fixed the not loading default repaint when there is no savegame at first start

On The Road - Update 0.7.1 build 5 2018-07-19

Languages
  • Updated russian and polish locas (community based)
Gameplay
  • Company Overview window unlocked featuring mails, editing driver name and portrait, company name and logo and short cuts to other menus like motor vehicles, trailers, employees
  • Added E-Mail System and a consultant guiding you through the steps of expanding your company
  • Show Trigger option added to the Gameplay options menu allowing to show or hide triggers for companies and petrolstations
Map
  • Updated more sectors east of the line Kiel/Hamburg/Hanover
Graphics
  • Updated Ambient Occlusion 3rd party solution to version 2.0 featuring a slight speed up and more stability while achieving better results
Fixes
  • Fixed wrong terrain settings causing a performance drops in several regions
  • Fixed dissapearing trees A1 Cross Kamen
  • Fixed dissapearing trees A7 near Bispingen
  • Fixed undetailed grass A20 near cross Lubeck
  • Fixed dissapearing coaches on B404 near petrolstation
  • Fixed dissapearing cars at lane change on A7 south of Bispingen

On The Road - Update 0.7.0 build 12 2018-07-09

Languages
  • Updated polish and chinese locas (community based)
Map
  • Finished Dortmund
  • Added a country road from Dortmund to Duisburg added
  • Dortmund Nordwest unbarred and A45 to Dortmund-Hafen added
  • Several minor changes
  • Updated more sectors east of the line Kiel/Hamburg/Hanover
Graphics
  • Added portrait image to driver selection dropdown in the logistics menu
  • Driver portrait and information added to the hire driver message box
Fixes
  • Removed several debug messages
  • Fixed several performance issues near Dortmund

On The Road - Update 0.7.0 build 9 2018-06-28

Gameplay
  • added drivers and route planning for drivers
  • increased range for steer- and releasespeed for keyboard and gamepad inputs
  • equal player position markers for Worldmap and GPS device
  • Semis without a trailer are marked red in the vehicle list


Map
  • Added A1 from Bremen to Dortmund-Unna
  • Added A44 from Dortmund to Unna East
  • Added Unna with one new company and a new petrol station
  • Several minor changes
  • Updated more sectors east of the line Kiel/Hamburg/Hanover
  • Updated cross Kamen
Graphics
  • Reworked several economy related messageboxes
Fixes
  • fixed a bug where it was impossible to buy trailers under certain circumstances
  • fixed offset between emissive elements and traffic lights in Bremen at big northern crossing
  • Fixed several lanterns on street in Berlin