1. NewMe NuMe LuMe: Alien Wars
  2. News
  3. NewMe NuMe LuMe: Alien Wars – Dev Update + Coin Bonus System Added

NewMe NuMe LuMe: Alien Wars – Dev Update + Coin Bonus System Added

Firstly, please understand that this message has been written using a translation tool and may have issues with clarity.



Hello!

After the March update, it's now the end of May!
It's been almost two months since I last said hello!

How have you all been these past two months?


This announcement contains two main updates:

1. Extra (Epilogue) Stage Development Progress

2. New “Coin Bonus!” System Feature


[previewyoutube][/previewyoutube]










Before explaining the new “Coin Bonus” system,
I’ve prepared a short 1-minute summary video for you!

You can find more detailed information below.








[1. Extra (Epilogue) Stage Development Progress]


Looking back at the announcements I posted between January and March,
I wrote something like, “Since the Stage 3 field battle is done, the update should be ready around April or May.”

But now that May is ending...
Unfortunately, I’ve failed to make the update in time. Haha…


So then, what’s the current status after about two months?

All parts of the stage, except for the final boss battle, are mostly complete,
and I’m currently working on character dialogue and illustrations.




1. [Character Dialogue Writing]

- Most of the characters’ dialogue is done, with about 80% completed,
except for a few remaining lines.

However, translations into each language haven’t been done yet.

Since I’m going through a process of machine translation first, then personally checking and editing everything,
it’s taking a bit more time than expected.




2. [Character Images]

- For the character images that appear in dialogue windows,
I decided not to reuse the ones from the main story and instead create new ones from scratch.




(Some of the new images for the extra stage dialogue)

But despite my motivation, I’ve hit a bit of a slump—
No matter how much I draw, it feels never-ending, and I’m not seeing much improvement in quality compared to the main story…

Right now, I’ve finished the prologue scenes and am working on images for Stage 1.


So currently, I'm aiming for an update by the end of June,
but there's a high chance it might be delayed to sometime in July...





Kyaaaaaaa!!!








[2. 코인 보너스 시스템 추가]





The original coin UI felt a bit dull,
so I tried designing it to look like a slot machine.







However, when I tested it partway through development,
it didn’t turn out as fun as I imagined, so I gave up on the slot machine idea.





Instead, I really liked the effect of coins animating when picked up,
so I decided to create a new Coin Bonus System!



Here’s how it works:
-----


Each time you collect a coin, the value of Moneycount_diff increases by 1.

Moneycount_diff gradually decreases over time until it reaches 0.





However, if this value reaches 30 or more, you’ll receive a coin bonus
until it drops back below 30.

→ In other words, if you collect coins quickly, you can earn bonuses in succession!
(*Note: For explanation purposes, the debug values for Moneycount are shown in these gifs, but they won’t appear in the actual game.)
-----


After several test runs, I noticed that the amount of bonus coins earned could get too high,
so now if Moneycount_diff exceeds 50, it resets to 0.

So the key is to collect coins quickly and in large amounts—but also carefully manage the pace!




(Amount of coins collected in Stages 1 through 5)

I played two runs on Normal difficulty,
and with the Coin Bonus system in mind, I managed to gather around 550 coins!




That concludes this update notice!


Lastly, the features and systems included in this update were not part of the game’s original plan.

I have tested them thoroughly, but unexpected bugs or issues may still occur during gameplay.
I appreciate your understanding in advance.

If you find any bugs, please report them in the community or in the comments of this post!





If you have any suggestions for additional systems or difficulty adjustments,

please let me know! I’ll do my best to incorporate your feedback.








Thank you very much for your interest in the game I developed!