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TerraTech News

Release Notes - TT_Unstable Version 1.5.2.1

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:

https://www.youtube.com/watch?v=r_ce_yPOflo

[h3]New Block:[/h3]
  • Reticule Research Damage Sensor

[h3]New Blocks (R&D Labs Only):[/h3]
  • Reticule Research Fastener Core
  • Reticule Research Fastener Link
  • Reticule Research Proximity Sensor

[h3]Quality of Life Changes:[/h3]
  • Adjustment thrusters now count towards ‘thrust’ instead of ‘boost’
  • Force vectors now hide when the force is canceled out
  • Stop Blocks from being grabbable during undo animation
  • Improved how deployed anchors behave during Undo operations
  • You can now place Anchors again when intersecting with loose resources and blocks for a more natural placement experience
  • Enabled C&S integration on RR missile pod
  • In Multiplayer, we have disabled Clients from enabling cheats. Only the Host is allowed that option now

[h3]Block Adjustments:[/h3]
  • Changed GeoCorp and Hawkeye Landing Skids to a smooth tire track type

The following Blocks have had their power drain levels adjusted:
  • Better Future Flat Shield
  • Better Future Long Flat Shield
  • Better Future Edge Shield
  • Better Future Corner Shield
  • Reticule Research Small Phalanx Shield
  • Reticule Research Small Edge Phalanx Shield
  • Reticule Research Small Tapered Edge Phalanx Shield
  • Reticule Research Small Tapered Phalanx Shield
  • Reticule Research Corner Phalanx Shield
  • Reticule Research Long Phalanx Shield
  • Reticule Research Long Tapered Phalanx Shield
  • Reticule Research Large Phalanx Shield
  • Reticule Research Large Tapered Phalanx Shield

[h3]Bug Fixes:[/h3]
  • Fixed a bug where Landing Gear would prevent anchoring indefinitely
  • Fixed Geocorp Resource Radar centre of mass

New Stuff w/ Matt

We take a look at some of the new Blocks that are coming to TerraTech in Update 1.5.3.

[previewyoutube][/previewyoutube]

Mac fix now live

The Mac hotfix has now gone live - Mac users can now update TerraTech to the latest version.

70% off TerraTech!

TerraTech is currently 70% off until the 27th of October - plus all the DLC is at least 20% off. If there's something you've been holding out on or if you've got a friend who you think would love TerraTech now is the time to jump in!

Release Notes - Update 1.5.2

Hey Prospectors,

As promised, albeit slightly later than planned, here is Update 1.5.2!

There are plenty of awesome new Quality of Life Improvements, including Force Gizmos so you can fine-tune your Techs, a player Death Marker so you can find your dropped Blocks, as well as loads of features to help make your prospecting more prosperous.

We've also added the GeoCorp Mining missions to Co-op Creative too.

And made some well-needed adjustments to some Blocks.

[previewyoutube][/previewyoutube]

[h3]Quality of Life Improvements:[/h3]
  • Added Force Gizmos when in Build Beam. Centre of Mass, Centre of Thrust, Centre of Boost and Centre of Lift can now be toggled in the Gameplay Menu
  • Added Command Inputs. Type backquote ( `) twice to bring up the UI. Type "help" for a list of available Commands in that mode
  • Added a Player Death Marker
  • Tech will now load if there are blocks missing from the Snapshot
  • We've updated "Automatic Best" block rotation to favour C&S connections where applicable
  • We've removed Attach Points behind the camera to improve building on internal spaces
  • You can now Ban players in Co-op Modes
  • Skip Powerup & Player Indestructible options available in R&D
  • Undo Send to SCU when Techs are far away
  • Performance optimisation to C&S internals
  • Updated Co-op chatbox with various Quality of Life (more history, chat while building, better team/global controls)
  • Improved photo mode. Now hotkeyed to F3 and now also allows you to move the camera while paused. Just hit P while in Photo Mode to pause the acion.
  • In Co-op, a player's tech is unloaded from the world when they disconnect. Rejoining the server will restore their Tech

[h3]Bug Fixes:[/h3]
  • The Gravity Magnifier now consumes energy instead of generating it
  • Fixed Circuits & Systems wire emissive colours showing
  • Fixed a number of UI alignment and text overrun issues
  • Fixed issue where Game Saves did not show
  • Fixed tech orientation on the radar when rotating the cab on a Tech

[h3]Block Adjustments:[/h3]
  • Updates to Reticule Research Keybinder Description
  • Updates to Reticule Research Signal Extender Description
  • Reticule Research Black Wire's name changed to Reticule Research Universal Wire
  • Reduced the strength of the Better Future Gravity Magnifier

[h3]New Co-op Missions:[/h3]
  • Carbite Harvester
  • Oleite Harvester
  • Rodite Harvester
  • Celestite Harvester
  • Ignite Harvester
  • Erudite Harvester
  • Master Harvester III
  • Master Harvester IV

[h3]Known Issues:[/h3]
  • When loading a tech with missing blocks in Co-op Campaign, the tech spawns with all blocks present, even when some were missing from the inventory
  • Trading stations are currently broken for clients in Co-op modes

[h3]Localisation update:[/h3]
Translations have been updated for our Japanese and Chinese friends.

Many thanks to the TT Translator team, in particular recent translations from:
  • yukke
  • Karen Yun